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iamRoarke

25
Posts
17
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3
Following
A member registered Jan 05, 2022 · View creator page →

Creator of

Recent community posts

Well done! I've added you to the description :)
Now we wait to see, will you will be dethroned?...

Known bug:
A small chance you might spawn inside a rock on start.
If this does happen, just press R to reload.

That's amazing, I'd love to see it :D
If there is a link to the video, definitely share!

Outstanding! A wonderful concept, brilliantly executed! Well done! 

Great concept. Pretty challenging but I think it suits the size of the game. Found myself thinking 'this is the one.. Just one more try'.
Nicely done!

There was a nice boundary for 90% of development, but the scene changed so much in the mad panic of the last 10 minutes that a lot of stuff 'slipped through the cracks', including our players xD

Thanks for the kind feedback. Yeah, definitely considering adding a few more mechanics to make discovery and exploration more interesting.
We'd hoped to add a speed increase to eating but unfortunately it didn't get in. We have a nice backlog of items to go into an update after the jam review period.
Thanks for playing!

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Really nice style, fun mechanic and wonderful relaxing vibe.

I suppose my only feedback (and I guess this might just be my taste, not a criticism); maybe the 'dangerous levels' (with the spikes) could have come in a little earlier. I felt much more invested after those started appearing. Once each movement had a sense of risk and importance.

You managed to get in quite a fair bit of content for a jam game. Impressive!
Overall really fun! Well done! 

Thanks for the kind words :)

Yeah the 'people who set out the picnic' (us devs) did kinda throw the food everywhere.. in a last minute panic xD

I'm noticing a trend of that.. Thanks for playing! And the feedback is really appreciated!
We'll definitely be taking a look at the progression/objectives in future updates. Possibly doing something more exploration driven where we just lean into the mechanics and world design.

Thanks for playing! We didn't actually manage to get the final game loop in.
So there are objectives but no resolution to your goal. We'll definitely be balancing and refining (possibly even just pulling out the objectives entirely) in future updates.

Nice! I like how it fits the theme. Super satisfying to play. Well done!

Nice idea. Creates a really addictive flow-state jumping between big and small. I really like the whole package. Well done! 

Such a nice little experience! I love the zooming in and out mechanic. So clever, and wrapped up in such a neat little package. I hope you make a longer version with more fleshed out puzzles.

Hey thanks for playing. Glad you liked it!
Yeah that new item in the UI is not so much a bug as a side-effect of not actually getting the intended game-loop in. So there's something of an objective to follow but it doesn't really resolve.
I'm super proud of the little world we managed to create, but we're definitely be looking to close off the game-loop in coming updates. Either that or pull out the UI and really lean into the explorative nature.

Tis you who is cool.

Thank you for following the set this far :)
I really appreciate the constructive feedback. I have a list of feedback I'm gaining throughout this project. This game has turned out to be more popular than expected so your feedback will definitely if I decide to give this game a second look after finishing the alphabet.

Thanks for the kind comment

Aww shucks :D

Thank you! :)

Your comments and persistence in going through all the games in the set has made my day! Thank you! :)

Thanks for playing! Glad you liked it.

I'm so glad you enjoyed it 😊 Thanks for playing and for sharing your video.

Thanks :)