Thanks for playing, I agree that having suggestions if you get stuck on a word would be helpful but I didn’t implement it yet because the algorithms might’ve taken a while.
ImpliedAmpersand
Creator of
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- An undo button would be a great QOL thing to add for a future update, great idea
- I also agree that I found the notes to sometimes sound a bit repetitive, especially when moving in the same direction multiple times in a row. With the time I had I couldn’t think of how to make this better than by adding various slightly different sounding versions of the notes which helped a bit I think but still not perfect
- For the bug, I would love to know what level and any details you can recall if you wanted to share them so I could investigate further!
- Again, you touch upon another QOL thing I noticed myself when testing, maybe an animated instruction panel or arrows to indicate the direction could be helpful.
Thanks for playing all the way through and the great feedback!
Fun game! It feels quite polished, and I enjoy that you can jump right into the action while still having time to breathe between rounds. I also think the sound effects help the game feel much more responsive and engaging, and the black-characters-on-white-background aesthetic works very well for the game.
Thank you so much for playing and for the feedback!! I agree that making the options menu how I did would result in some limitations, so there’s definitely some things like that I would think about tweaking in hindsight. I also wanted to avoid people resetting the level on accident so I tried to hide it in a menu, though I know it adds a layer of complexity. Thanks again!