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ImpliedAmpersand

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A member registered Oct 25, 2021 · View creator page →

Creator of

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- An undo button would be a great QOL thing to add for a future update, great idea

- I also agree that I found the notes to sometimes sound a bit repetitive, especially when moving in the same direction multiple times in a row. With the time I had I couldn’t think of how to make this better than by adding various slightly different sounding versions of the notes which helped a bit I think but still not perfect

- For the bug, I would love to know what level and any details you can recall if you wanted to share them so I could investigate further!

- Again, you touch upon another QOL thing I noticed myself when testing, maybe an animated instruction panel or arrows to indicate the direction could be helpful.

Thanks for playing all the way through and the great feedback!

Thanks for playing! Combining the puzzles with the “puzzle” of figuring out the mechanics and controls is something I had a blast with! In the future I might make a level select so people can continue where they leave off, and perhaps additional levels too!

I appreciate it!

Thanks so much!

Thanks for playing!

Fun game! It feels quite polished, and I enjoy that you can jump right into the action while still having time to breathe between rounds. I also think the sound effects help the game feel much more responsive and engaging, and the black-characters-on-white-background aesthetic works very well for the game.

Thanks for playing and for the very kind words and feedback! I was pumped when I thought of the 1-bit visuals and two-note music, so I’m glad you enjoyed it as much as I have!

Thank you, reading this and the other comments have made my day! I am so glad to have made something that I’m proud of that other people are enjoying!

I appreciate it, that’s just the vibe I was going for!

Thanks for playing! The aesthetic was something I thought about for a while and I really enjoy it

Thanks for playing, I really did make this only during this week, and it surprised even myself how polished it ended up being! I think the 1-bit art style helped me get the art done at a better rate, and some of the puzzles near the end might be tough but I can say they are all possible.

Thanks for playing! I was excited when I thought of the idea to have the player “play the music” with their button presses, so I’m glad you enjoyed that!

Thank you so much for playing and for the feedback!! I agree that making the options menu how I did would result in some limitations, so there’s definitely some things like that I would think about tweaking in hindsight. I also wanted to avoid people resetting the level on accident so I tried to hide it in a menu, though I know it adds a layer of complexity. Thanks again!

Thanks for playing! Updates will come after the game jam ends to polish some of the things you’ve mentioned like the beam length and other bugs

Thank you for playing! The gameplay loop was something I tuned early on, so I’m glad it was satisfying!

Phasia community · Created a new topic Bugs

Hi all! Please post any bugs, errors, or other possible problems in this thread.

Phasia community · Created a new topic General Discussion

Hello all! Feel free to post any questions or comments you might have!