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How does your game fit the theme?
Debug (disassemble) bugs that are themselves assembled by individual characters.
Development Time
25
(Optional) Please credit all assets you've used
Font: Martian Mono (https://github.com/evilmartians/mono)
All other assets created by us, Delio Gallmann and Christopher Bonk
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Comments
Fun game! It feels quite polished, and I enjoy that you can jump right into the action while still having time to breathe between rounds. I also think the sound effects help the game feel much more responsive and engaging, and the black-characters-on-white-background aesthetic works very well for the game.
This is a very addicting game with an incredible game loop. It was very creative and unique. The music/sound effects were great, and the "art" (more like text) fit perfectly. I had a lot of fun playing this, awesome job.
Thank you for playing and the nice feedback!! :)
First off, I just wanna say you totally could've written off interpreting the theme as assembly code, just to be cheeky about it. But that's besides the point.
What a great game. So fun and simple, I love these kinds of games. I could totally see myself playing this on my phone. All the little noises and music is so fun and I loved hearing the whistling followed by the funky tune whenever I won. Also, the bug names are very clever, nicely done.
It was a bit hard to keep track of the bugs at some times, especially against the background. They sort of melted into each other, but I'm sure that's apart of the challenge. Also I wished the level would end as soon as I got all the bugs instead of waiting for the time, but it's a small issue.
Typing of the dead is a game I quite enjoy, and this feels like a challenge compared to that. You're dealing with weird characters that you never input in these sequences, and they're all squirming around so you gotta find the right order to type them in. I can tell memorization would be a big help in this game, cause then you can just instantly figure out what to type.
Overall, excellent work! Keep it up! Very enjoyable, you know how to give the game juice!
Thank you for your thoughtful review! Yes, distinguishing the bugs from each other when they're up close is intentionally confusing, though it gets a lot easier if you know the combinations by heart after a while.
We actually had a patched version that also features a premature end of the level after killing the bugs, unfortunately it wouldn't let us upload because we missed the deadline by a few minutes. So stay tuned for the improved version right after the jam :P
This is such a creative game! I got really confused at the start but i got the hang of it quickly. Well done!
Thank you! I think a little confusion is intended :D
It's a very good idea! Even though it's simple, I personally really liked the visuals. It's a great project congratulations!!
Thank you!! :-)
Nice concept I have to say, thought gets a bit repetititve :) The concept is quite unique indeed and well found for a small game, and the visual and sound parts are well executed
Thank you! We tried to keep it as exciting as possible with introducing more and new bugs, but of course, typing symbols is not the most varied of tasks. Thank you so much anyways! We will upload a patch with a few quality of life improvements after the jam, so maybe that takes away a bit of the repetitiveness (especially waiting for the timer to stop)
Cool! Plz can you play my game and comment it as well? It helps me a lot
This was such a simple concept but so well executed. I had some trouble telling 0 o O apart.
Thank you! Yes, the oO0 part maybe is a little sadistic of us, but you also start to quickly recognize them (we hope) :D
Nice!
:_@
Great concept, horrible at typing out the bugs. Very fun and unique.
stay determined! 🌻
Very nice, I love it!
thanks :X--