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indiemaniac

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A member registered Jul 21, 2017 · View creator page →

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Great looking, not my favourite genre of game, but the ambience was tense, and amazing. Visuals were also pretty good

I really liked it, the controls feel a bit sluggish from the perspective of a platformer. But it gives jump kimg vibes how you have to hold the button to jump, and actually feels not bad after a couple of minutes.

I reached the boss, the right head attacked me and i disappeared, after that i couldnt do anything, i dont know if i was stuck to the ground or something (the camera moved a bit down) but game was pretty fun

great game, i love the concept, it hitches a little bit on browser

great game, i love the concept, it hitches a little bit on browser

i liked the vibes, needs some gameplay polish

apart from the keypad being broken, would love to use my keyboard keybad to enter codes, or make the keypads 2 or 3 times bigger.

Sometimes the codes for the keypad are hidden behind something else, or outside the screen, so you cant see the code.

Thanks for the feedback, i had a hard time tuning up the turning sesitivity. I myself wasnt very satisfied with the feel of the controls.

It was supposed to be slightly difficult, like a fodian game, didnt have much time for level design though :D.

Great feedback guys

I was uploading a game to itch.io, and i was trying to play some other html games, and they seem slow, stutter a lot, and have some audio glitches. I tried enabling hw acceleration, disabling it, incognito mode, disabling tracking protection, disabling extensions nothing worked, games work fine on chrome and edge

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I would love holding mouse button to keep shooting.

Also would like if the behaviour of the enemies was explained within the game the first time they are introduced. On level 12 and still not sure whats the blue things behaviour.

EDIT:

Nice surprise on lvl 3*, maybe there were more.

I would also love it there was a pause when you load into a level, waiting for your input to analyse the level.

I feel like i die at least once or twice every level because i expect it to start in paused state.

Cosy guitar song is nice.

Difficulty progression of the levels was not great, though i myself commit that error with puzzle games, im not much of a puzzler :D

Boss was pretty well done, just missing some epic organ music and some screaming when he dies.

now ill turn my sling into a guitar and make a duo...

can i sync savedata from android to pc? is it saved in a file somewhere?