Ty for playing and for your feedback! I actually had the same thought about the hurtbox after development. I had gone and played some isometric games I enjoyed trying to find why they feel a bit better than what we ended up with, and the hurtbox was the first thing I noticed. In those games (V Rising, Death Must Die, Battlerite) I noticed the player being more "square" in the center of the screen. I think if the development continues, this will definitely be something worth fixing!
Thank you again for your feedback!