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jadecabbage

5
Posts
A member registered Nov 13, 2016

Creator of

Recent community posts

I like the idea of resource management with the need to go out and search! I'm not sure if the enemies were meant to spread and move themselves, but if not I would recommend that. Going from emptiness to the sudden onslaught of enemies was pretty jarring.

I had a lot of fun playing this one. The hero combinations were fun to play around with, and the art was super charming! I especially appreciated the cute little office space, and could see more customization being a nice potential addition.

This one made me so happy. It gave the same satisfaction as Katamari when you finally get big enough to eat people.

This was amazingly polished and good fun! I can easily see this some wild builds come out of this given more building types, enemies, terrains, etc., if you plan to keep working on it.

A duck-like take on this kind of game was unexpected, but very welcome. I would have like some descriptors of what each upgrade did, although I did appreciate the silly little blurbs!