Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Seek And DestroyView game page

Submitted by HarsiTomiii — 15 hours, 9 minutes before the deadline
Rated by 6 people so far
Add to collection

Play game

Seek And Destroy's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does your game represent "Power"?
You need to collect ores, that are processed into power.
You recharge your player at the charging station.
Shooting consumes power as well as idling.
You get more powerful by the time passes, but so do the enemies

Leave a comment

Log in with itch.io to leave a comment.

Comments

I like the idea of resource management with the need to go out and search! I'm not sure if the enemies were meant to spread and move themselves, but if not I would recommend that. Going from emptiness to the sudden onslaught of enemies was pretty jarring.

Submitted (1 edit)

This was an interesting idea. I got into a rhythm after a little while and was fun. I found the mothership/enemies, however I couldn't actually tell if I was hurting them when shooting them and I couldn't

 get the one of the towers to be affected at all, but I think there is something here worth expanding on!

Submitted

The art is very clean, but would benefit from more variety and Y-Sorting on the assets.

The sound effects work well for the environment, but some music or additional atmosphere would be nice.

Something seems to be up with the power bar - once I hit zero it flickers between zero and true status after recharge.

I couldn't find any enemies...

This has potential! Keep with it!

Developer

Yep it got bugged in some last codes I committed,but time was tight 😅 thanks for the feedback!

Submitted

I like the concept of having to go out and find the enemies, whilst also needing to stay close enough to base to recharge. nice  work

Developer(+1)

Thanks! That was the idea that you cannot just go and destroy, but you need to go and generate power :)

Needs balancing for sure to make it proper, but the idea is there 😅


Thanks for the feedback!