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A jam submission

Magic dice survivalView game page

Roll the dice to cast spells and survive
Submitted by coxaini — 2 hours, 29 minutes before the deadline
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Magic dice survival's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12193.2003.200
Overall#13793.2863.286
Presentation#14583.4003.400
Creativity#16753.2573.257

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll the dice to choose desired spell

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Good use of theme. I wish that the distance you throw the dice wasn't tied to trying to reroll. I almost never got a hit with the lighting because the spiders were too close and I held down to land on that side so it just flew way past them. I wish some reference to what each number did was visible in the main part of the game. It was fun seeing the different attacks. Good job.

Submitted(+1)

Very simple, yet pretty fun. It does eventually have the issue where I began throwing out dice out of panic, but still, pretty nice!

Submitted(+1)

Nice game, one of the better "vampire survivors" style games due to the variety within the skills :) Great job!

(+1)

Very nice! I liked it a lot, gameplay was a bit rough and the idea was pretty unoriginal but it felt nice to play :)

Submitted(+1)

wow this gets brutal fast haha i love it. I managed to get to wave 7 before getting destroyed by the ghost. Seriously this goes in my favourites list, with some polish and additions could really be a great game. The only thing I'm not sure I like is that the abilities swap numbers each game. I mean i get why you went for that and it makes sense, but it's hard to remember for the first 2-3 waves. Maybe you can keep the rng of the abilities number but show on the screen during gameplay which side is what ability. Other than that, I had a lot of fun, this should get more attention

Developer (1 edit)

Thanks for your feedback.  Yea I need to remove random skill swap and fix the ghost speed. 

Submitted(+1)

Super nice concept! Really liked it!

A money/merchant mechanism could also be introduced to customize one’s dice every X rounds. We’re close to the birth of a solid small rogue-like game!

Developer (1 edit) (+1)

Thanx a lot. I like your idea. Implementing some sort of shop where you can buy new spells and rearrange them in the way you like would be really great.

Submitted(+1)

I like the mechanics and concept. Very interesting idea! Congrats for the submission!

Submitted(+1)

Super cool game , it's unique twist on the theme , 5 like how the dice roll effects can affect the player as well , good art work , no bugs , and clean gameplay !! Nice entry and good stuff overall :)) 5/5

Submitted(+1)

Nice! I loved that all abilities are mechanically different, and that you have control over what you cast. Great art and gameplay too

Developer

Thanks for the feedback

Submitted(+1)

Had a lot fun playing this! Couldn't get past wave 6 since I suck. 😅

Developer(+1)

Thanx. I didn`t have enough time to balance waves properly so the game turned out too hard.

Submitted(+1)

This is a really nice game!

It has a bunch of content, looks great and the mechanics work really well together! It's a blast to play and I can't really say anything bad about it!

Awesome Job!

Submitted(+1)

A really good concept, execution. I had a lot of fun playing it!

Submitted(+1)

Great use of the theme while simultaneously standing on it's own as an all-around fun game!

Submitted(+1)

I love the simple but effective idea of rolling the dice to choose your attack, and your execution was stellar! Great entry all around : )

Developer

Thanx a lot. Your game deserves to be in the GMTK`s video

Submitted(+1)

Fun game! I liked the big boulder even though it hurt me a couple times haha :D

Submitted(+1)

Neat! I love the concept of different spells and how they have to be chosen tactically. Very fun!

Submitted(+1)

The visuals are simple but work. The sound effects are fine but i feel like the game lacks some music.

As for the gameplay, I feel like there should be a delay before the die starts rolling because otherwise the first roll that is displayed is useless (since it is replaced by another one even if you do a quick click).

Also, I feel like the fact that your attacks are randomized each round doesn't add much besides confusing the player. Indeed, having to learn which number does what each time you replay the game is not fun and does not really add much to the gameplay.

Also, the healing cloud feels useless since you have to be inside it to heal up but you can't stay there since enemies are coming for you from all sides.

Developer

Thanks for your comment. In general I agree with you but the game has a music and what about healing cloud, the idea was that you can use it during the delay between waves.

Submitted(+1)

Nice take on the theme, really enjoyable little game, me likey <3

Submitted(+1)

Fun and ran well!

Viewing comments 22 to 3 of 22 · Next page · Last page