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Temple of S'klar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1586 | 3.563 | 3.563 |
Enjoyment | #1948 | 3.188 | 3.188 |
Overall | #2165 | 3.271 | 3.271 |
Style | #2991 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game requires the player to scale and rotate their surroundings, in order to reach the end
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Pretty neat way to use scaling!
Amazing game! It fits so well with the theme and is very satisfying to play. Keep up the good work!
Good job!
I think this is one of the better interpretations of the 'scale/transform stuff' platformers in this jam. I think locking the rotation pivot around the player actually adds the necessary amount of strategic depth to this game where I need to think where I need/want to pivot from. The other interpretations were very bruteforceable towards a solution. Good job!
This was a really cool idea! Great job.
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fun idea! great work
Pretty nice idea and solid style. Overall, quite fun to play.
Like the style, fun mechanic that has a lot of potential.
great use of the theme. the mechanic has a lot of potential!