Whoohoo, I beat the game!
JFarceur
Creator of
Recent community posts
Hey there! Nice game! I am a fan of Tactical turned-based, and this is a refreshing game! Ahhh, fresh air.
I read that you don't implement new features, but here are some comments anyways.
Comments :
- Suggestion : after a match in story mode, since we usually gain equipment, I suggest it goes back to the story menu, and not stay in the matches sub-menu (unless you don't win anything, maybe you want to play again)
- Suggestion : I was in the second match of the story mode, and I checked the match objectives, and I think it should be useful if they get "checked" while doing the match or something.
- Suggestion : in story mode, I would rename "Equipment" menu to "Players" or "Players & Equipment", so that we know where to consult/edit the stats/names etc
- Quality of life : I would like the options (sound/music volume) to be available while in a match.
- Suggestion : in the options menu, it would be nice to have a mouse-over text description on the Difficulty and Camera settings, to explain what they do.
- Suggestion : In story mode, we get explained that we don't get XP when playing against a weaker team, but the enemy teams level is not displayed in the Matches window.
- Bug? In the matches window, if you use a controller, you can press (Y) in order to see the match objectives, but there's no button for the mouse.
EDIT :
- Suggestion : Mouse-over description of stats would be great in the Player's window. I can't remember what's the difference between block and save.
I disconnected the controllers, and then I saw the big green (A) at game start. Pressing enter led me to the menu.
When my 3 controllers are connected, the game starts right at the menu, but nothing is working.
I tried starting the game with 2 controllers, and it starts fine, the green (A) is there. If I plug in a 3rd controller, it disappears.
If I go to the menu with 2 controllers, it works fine. If I connect the 3rd one, the menu stops responding.
This game is ok a solo game (get the highscore), but in my eyes fails at being a party game (everyone versus) because it's super hard and most people die and get eliminated within seconds, and they have no way to practice and improve.
Maybe if there was a 10 players coop mode, where as long as we have a survivor we can revive our friends and stuff, and the game starts easier and gets more difficult as the game progresses, maybe it would be playable with that many people?
Controller sharing could also be nice (Left joystick + LB + LT / Right joystick + RB + RT).
Hi! Haven't played yet. In the old CASTLE OF THE WINDS, there was a similar mechanic where you could rest to full health, but every X turns new enemies would spawn at either staircase, and often get a free attack on you because you were sleeping or something. Thats could be some kind of clock that does'nt require to add more stuff.