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JoelRoxx

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A member registered Jun 09, 2021 · View creator page →

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To be honest with you, when we saw the levels for the first time ourselves, we too were in disbelief. Our level designer really went above and beyond. 

Thank you so much for playing, we tried real hard to create a really good experience.

A very nice small fun game, with honestly one of the smoothest controls I have ever played with. No stuttering or any annoyances, felt like floating. Only issue I had with it was that it's quite difficult to realise depth when trying to land on the platforms due to the lack of camera control.

The art and audio was really clean and matched with the overall tone of the whole game.

Other than that,the fun humour and small gameplay loop was really enjoyable. Props to you.

Hey there. I am a Unity Game dev who has been professionally working in a Game Studio for the last 2 years. I recently started learning UE5 and was wondering if I have a chance within your team? I can also work as a designer if need be. But my main goal is to observe and learn proper programming in UE5.

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Hey there! First of all thank you so much giving our game a try. And yes, we agree with you about the difficulty spikes and so do a lot of our friend's who tried this game for us. And for that we have pushed a new version which gets rid of the tiny spikes on the edges and a few tweaks here and there in other levels for better flow of the game. This should enable a more "less pain in the ass" playthrough. :D

Once again, thanks.

Hey thanks for trying out our game. I will address the problems you are facing:

1- The colliding enemies with the banana in the middle was fine till we panic pushed a player movement tweak to make the player move in a certain manner. Right now, with the build, I found out double jumping then applying movement to the left and right gives you more space and yes, we know its annoying and we are sorry.....
2. I'm guessing you are referring to the tower level. I just woke up (Upload time was at 4am for me cuz of time differences lol) and found out we forgot to add the final ending scene to the level. Can clearly see the last minute panic building. We completely derped out. I updated the build now, if anyone wants to give it a second try.


Once again, thanks for everyone trying out our game. It's our first time meeting each other and also a first game jam for most of us. It was a fun experience through and through.