Thanks, I've already added it :)
JoeRaig
Creator of
Recent community posts
Awesome pixel art background generator. It's a must-have!! I used in my game: https://joeraig.itch.io/planet-defender. It matched perfectly with your Pixel Planet Generator. One improve suggestion:
It would be great if you could enable an option to select some stars and make them blink (maybe matching the colors of some random ones with the background). Then you could export an animated spritesheet.
Thanks really for your work!
Amazing job, really love it! A simple, complete and intuitive planet sprite creation tool. I have used in my game: https://joeraig.itch.io/planet-defender
Thank you! ;)
Well done! The game ran smoothly even when the graphics were high. There was a very accomplished atmosphere that reminded me of classic shooters. Some feedback:
- I would include some kind of minimap or map that you could take out instead of having several hanging on the walls. That way you would have more realistic feeling of wandering through a maze.
- There were some game mechanics that I didn't quite understand. Like what the Soulforce was for or why you needed to buy a body at the beginning.
- Would be great to have more weapons with theirs animations, visual and sound effects.
Great work! Had to be a lot of work and learning. Hope you develop it further :)
Hey guys, it's been three days of rating games, but there are still three more to go.
I have discovered today a very interesting feature on itch.io. Thanks to Petraefa
When you are looking at the submissions page, you can filter the submissions to show the games that have received the least rated. Or you can just click on top link that says so. Here's a screenshot:
![](https://img.itch.zone/aW1nLzkxMDYyNjkucG5n/original/lqXr2u.png)
It is not only for the voting itself, but for the feedback/comments that you can provide to them to improve their game.
I hope it will help you if you didn't know the filter, like me...
Greetings to the GameDev.tv community!
Definitely fun game!
It was a pleasant surprise when I managed to join a body. At first I thought they were enemies too. I really liked the artwork, it looked neat!
I would have only changed that when you are inside a body or in the tank you could aim freely or at least 180º in the direction you are looking, instead of having to look up. Maybe also that the tank couldn't jump.
The bosses were cool and a nice touch! Great job!