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Suicidal Stuntman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #259 | 2.700 | 2.700 |
Fun | #298 | 3.200 | 3.200 |
Aesthetics | #353 | 3.300 | 3.300 |
Mechanics | #405 | 2.800 | 2.800 |
Theme | #426 | 2.800 | 2.800 |
Sound | #636 | 1.500 | 1.500 |
Music | #645 | 1.400 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://drive.google.com/file/d/12VHVBZMr0YjhyPa3yJa2RBlsI1sxwSXf/view?usp=sharing
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Comments
Fun gameplay, reminds me of the octodad or QWOP game or even Totally Accurate Battle Simulator. Movement was a pain but thats alright. I wish the level ground was a different color from the clouds/background because sometimes I didnt see them until I already hit them and lost momentum. Either way, rockin' game and congrats on your first game jam
It was funny! This game reminds me of myself some Saturday night on my way home :D
Noice, It took me a bit to get used to the controls, then I realized you could grab things, and in some ways boost your jump. It was pretty interesting though and I thought it was nice to some crazy movements when you try to control the character.
Game is literally about me goint
to the workanywhereThe game was originally going to have a LOT more content (with about 4 levels that tie in with the theme) however circumstances led to it being cut. i decided to submit anyway!
Well its really fun that way too:)
i can relate :')
The control was a bit frustrating, I think that's intended? quite a nice game so far, couldn't manage to finish I couldn't bare with the janky control of the character but if that was intended I can see the potential on it.
I loved the tongue and cheek dialogue, I couldn't help but to laugh. The gameplay reminded me of qwop or getting over it where you have have learn how to control it. It was fun, great work!
Great entry! The silly stuntman is hilarious, his animation and walk mechanics are very original. I also thought the game's mechanics with using the left and right hands to grab worked well. Very cool idea there too. Funny dialogue too. Good work!