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Jojogelb

20
Posts
2
Followers
A member registered Jul 15, 2022 · View creator page →

Creator of

Recent community posts

Jeu plutôt nice. J'ai adoré la musique. Par contre le défrichage du niveau 2 à prit un temps monstre à faire ^^.

Très stylé les effets de caméras. J'ai passé les 5 premières minutes de gameplay à lire l'histoire et les deux suivantes à comprendre comment Skip l'intro ^^. Le gameplay est fun. J'ai eu du mal à prendre en main le système de vol et je me prenais tous les projectiles.

Visually insane. Didn't actually see the transition between the cutscene and the fog room.

Hello there!

The game looks fun to play but I got the same error as a few people down there. 2/3 of my drunk pilot's bullets aren't shooting and that makes the game way harder than it should be.

That's very cool that you did the artworks and the music.

The theme is well respected and the concept of the game is interesting.

Good job!

Wow I got some real fun here. 

I got to play two completly different gamemode in the same game. Firstly i didn't read the input. I discovered in crisis that I could move side to side and shoot the ball. Never did I though in my first game that I could move up or down. It was hell of a game but I won through dirty strategies using my opponent weakness.

And then came my second game. This time I took the time to read the tutorial ^^. It wasn't beatifull to see. A flat out victory.

Overall the game is challenging and fun to play. The lack of music didn't bothered me since we are in space. Would play more to it if more content were to be added

Solid game!

Damn that's a hard game! The secret technique is to not know yourself where you are going. By giving random input you fool the hunter and most certainly breaks the rules of physics and stuff. But who care it's a game! It's very cool that you did the graphics. The music is fine and the difficulty is maybe a bit too much for easy mode but that's what makes the game challenging.

Solid submission!

I really liked the music and the art style. It could be cool to have more events which can resplenish some ressouces and deplete other or other gameplay elements to do in between the interaction with the "player".

Who needs aim lab or any fancy app when you can play Anti-Farming sim. The game is fun and the difficulty gets higher quickly enough to not get bored. The endless mode is a good idea but you should try to add some randomness to the position of the farmers spawn, or eventually special farmers with differents move style... 

Good game!

We struggled to do the connection between the UI and the 3D environment. That's why it may look janky sometimes ^^. Thanks for playing our game!

Hey! Fun idea! The games feels polished and I really like the way the little square moove around. Controls are refreshing, the music is cool and overall the game is fun. Maybe try to increase the speed of the blocs falling over time to add difficulty (maybe i died too early for that to happen).

Yup. We plan on developing the game further. But first of all we need to clean that quick and dirty code before engaging in further developement 

The idea was to randomly teleport the party to a position where they can access the bossroom. But it seems like the randomness prefers to select the tiles that are close to the boss rather than the other ones ^^

The graphics are simple but get the job dones. I realy liked the music. The gameplay seems a little too slow for me but it might depends of the guy playing it. I would have liked to have a speed button and clickable UI.

Fun game! I escaped in 193s. The gameplay is quick and nervous. I liked the way the music slow down when you are slowly dying. 

Quick but get the jobs well done. The controls are simple to understand and you easily get into the game. I had great fun. Maybe add a little bit of difficulty over time to spice things up

Cool game. I had fun playing it. When do you add the dlc with colored slime ? ^^

More like a big chonky boy boss ^^.

Thank you :)

Good game. Easy to play and enjoyable! Maybe balance a little bit the shotgun that feel like a debuff. 

Are your dungeons autogenerated?

Will you add a boss monster?

Cool puzzle game. Be carefull with your color pick, I couldn't see several numbers on the 3rd (red) level