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A jam submission

Anti-Farming SimView game page

Everyone likes a cozy farming sim! This isn't that
Submitted by noahaslan development — 12 hours, 17 minutes before the deadline
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Anti-Farming Sim's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#25422.8502.850
Overall#32232.8332.833
Presentation#32952.8002.800
Creativity#35842.8502.850

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In a farming sim you normally are a farmer. In this game, you're the farm trying to get rid of the farmers.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Monday: This game seems too easy, it better not get boring

Friday: aaaaaaaaaaaaaaaaaaaaaaaaaaa

Straightforward but surprisingly fun! The temptation of the pumkins was my undoing, as I'm sure it was many people's. The farmers were very charming, as was the look of the game in general - indicating the level timer with a moving sun was a very nice touch.

(+1)

I had more fun than I expected! I really like the art style, it really adds to that making fun of farming sims thing. I think this game has a lot of potential to become amazing I can't wait to see what you make next, definitely a developer to watch! 


p.s. i need a playlist of this music to play while I work lmao

Submitted(+1)

Died during endless, my wrist was starting to hurt, haha. I do wish we could start directly from the weekend though, since the start is pretty slow.

The music changing with the days was a very nice touch and adds some charm to the game! Nice job!

Submitted(+1)

Who needs aim lab or any fancy app when you can play Anti-Farming sim. The game is fun and the difficulty gets higher quickly enough to not get bored. The endless mode is a good idea but you should try to add some randomness to the position of the farmers spawn, or eventually special farmers with differents move style... 

Good game!

Submitted(+1)

Dang, that music starts getting real funky on thursday! Feels pretty brutal to restart as soon as you take 1 hit, especially with how slow the first few days are, but that was fun!

Submitted(+1)

237 is pretty good i think 8)

At first to be honest the game was far too easy, but it really ramped up at the end and became actually very engaging. Really enjoyed this one. Also think the "cozy farming sim" trope needed to be made fun of so thanks for that

good game :)

Submitted(+1)

It starts slow mainly bcs the pumpkin spawns by wednesday. I find it pretty fun and quite a tracking exercise when it hits wednesday because the farmers are much faster and spawns alot!

Submitted(+1)

Well, not that much happening here, really. Would've liked it more if there weren't a clear pattern to the spawns. Once you've figured out the pattern of the day, it becomes a not-so-difficult rhythm game, lol. Though the greed for pumpkins eventually killed me, too. So I guess you had the last laugh after all!

Submitted(+1)

I like how you incorporated in game objects as a timer. The game gets surprisingly hard very quickly. The tutorial was well designed too. I think the gameplay loop is a little too simple though, maybe there can be more to do that just aiming at the farmers. 

Submitted(+1)

I made it to Thursday, 14 pumpkins. this must've been about 10 days? My wrist started to get a bit sore at that point. I wonder if this would be useful as a mouse aim trainer. Game objective was very clear

Submitted(+1)

Fun game but I found it hard, I only got to Thursday, but maybe because I was trying to get all the pumpkins. I liked it!

(+1)

A nice idea, some nice art and the difficulty progression is good. The music is... interesting but doesn't really fit. Pumpkins should provide some kind of power ups. Replay ability isn't there unfortunately.