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k-b-e-m

31
Posts
1
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A member registered Apr 25, 2023 · View creator page →

Creator of

Recent community posts

thank you for playing!

Thank you for playing!

Thank you for Playing and the feedback! I like the idea about gradually increasing the number of dimensions. And I know the player sometimes got stuck, but I hadn't time to fix it before the end of the jam :/

thank you for playing

Plays really well on android! Very good job!

Does not work on Android. The screen is off, so I cant drag what you want me to drag in the start of the infinity mode

thank you

The timer was short to force dimension changes, but might have been too short :). It should be possible that at least 2 of the dimension switchers should be reachable in all dimensions, some of them just require a specific jump:)

Yeah, I tried to make them better, but the player often got stuck where it shouldn't be stuck for some reason

Really cool! I dont like the queen, she is mean :(

Really cute game, and extremly well done for the theme as well!

Cute game :)

Thank you so much!

Really well made game. I think you level design is incredibly well done!

Best game in the jam so far!

Thank You, glad you liked it :)

Nice game, Felt liked I moved too fast, compared to how slow I was to eat

Nice game, Felt liked I moved too fast, compared to how slow I was to eat

Cool Idea. I know it wasn't a good week, however you still managed to upload something! I whink if you would have had more time that this game could have been awesome ;)

Cool little game. Nice idea with the towerdefence/1st person shooter thingy. I felt the controls for switching between top view and 3d were a little late sometimes to react. Also the shooting was a little weird. Nice try at 3d though!

This is a really cool Idea! I like how it could be like an infinite runner and how you have implemented the enemy light! However I feel like the character falls too aggressively and the character blend out too much. Also the white seems to be too white, however I understand that this is for theme/aestetic, but it hurts the eyes to look at for a longer period. 

Cool Concept! However I seem to get stuck into the ground when switching dimensions. Also I got forced out of the map in the second level when switching dimension and then getting pulled down by the watefall

Cool Concept! However I seem to get stuck into the ground when switching dimensions. Also I got forced out of the map in the second level when switching dimension and then getting pulled down by the watefall

Cool Game! Would love that the circle moved a little more smoothly. This however could become a new mobile game that could take off!

Cool Concept! It is kind of anoying when I die in world 2 I have to read all dialog again in level 1. Would love to see this be build into a puzzle though. Maybe where some block only exists whenm you can see them?

Didn't load

Cool Concept! Could use a little more polish with response when attacking enemies and sound. However it's a Game Jam! Really cool project, would love to see it worked on more!

Cool Idea! could be really good as a full fledged game. Only thing bugging me a little is the camera. Keep up the good work :)

Really cool Idea! Camera was a little of sometimes, especially when I were in the "top" down "form"

Glad you Liked it! I think what you are experiencing with the yellow enemies are a result of me dealing with them getting stuck in the platforms. I had to make a quick fix for the enemies, so they wouldn't get stuck, so they just destroy themselves if a collider in the middle of them collides. It was kind of buggy:). 

The enemy spawning was also not perfect, I tried to make them spawn the same place in all the levels, since this was easier to then design levels around.

Thank you for the feedback!!