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kamigarp

62
Posts
1
Followers
5
Following
A member registered May 21, 2021

Recent community posts

im sorry i installed the v.28 version and i still cannot extract the .rar file, im using winrar and my pc is 64 bit btw

when i tried to download the game it said that the .rar file was corrupted

hello, i didnt see your comment im sorry for that, but i dont think its the good place to ask such things, if you did some improvements on ur game since the last time i played i would give it a try  sure

yeah i completely got damage boost to go to the snake boss thanks for telling me, i will be glad to try the latest version!

thank you for the steam key but i would prefer to play it on itch.io , i would be glad to gives u my feedbacks about it!

btw, i did a game as well, i understand if you dont wanna try it but it would be very nice if you did: https://kamigarp.itch.io/hkinspiredgame !

hey i played Cat powered ufo, and im in a bug rn, im fighting the boss of the frog mans cave in the first dimension, but the starts seems to never finish, do i need to unlock a certain item to fight it? i cant get outside of the battle either, anyway its a great game!

good idea

its a good idea but i never wanted to stay in the dark and not moving to read it because i could get attacked or have to use my lamp, so i just roamed around and preferred to stay in the light so i could see where the ennemy came from lol

Hello, i played your game and here is what i think:

I only played the google chrome dinosaur runner before, so idk a lot about runners, but your game seem way more interesting in terms of level design with the differents type of obstacle, i think that the blocks of straw are the best ones and i would like if you extend on that with maybe platforms to climb stuff like that, i also love the mechanics of the speed booster an the fact that the obstacles only slower you to make a speedrun aspect to the game.

The only problem i have on gameplay side, is that this level seems really hard for a first one, especially with the speed boost, maybe you should do some easier levels first. 

However, im not a big fan of the aspect of the game. the pixel art of some assets is good but the character and animations arent at all, and the game doesnt have a cohesive art direction,  there is too much differents colors and arts styles and the grilled sky looks ugly for me.

But overall, the game is good and i loved the intro so keep it up!

btw i made a game and i would need feedbacks too if you want to try; https://kamigarp.itch.io/hkinspiredgame

yeah i played it and i was very confused, i think it could be a good idea to give a little bit more direction because i was kinda confused of where to go, which was the reason i stopped the game. the art style is great btw


ive made a game btw and i would really need feedbacks, if you wanna try: https://kamigarp.itch.io/hkinspiredgame

hello, i tried to play but i dont understant how to open the second door

Hey i remember i saw your game on Alpha beta gamer!

i think it would be really nice if you bind the Z key to up and the Q key to left for the AZERTY  keyboards,

 also i have noticed that the timer still go on when you pause the game

i made a game myself, it would be really nice to have some feedbacks on it : https://kamigarp.itch.io/hkinspiredgame

i've played it and i think you should pause the fight when selecting new card, also, hen i took too long to select an card, it just disappeared, maybe you should fix that, 

btw i have made a game too and i am looking for feedbacks if you want to try ithttps://kamigarp.itch.io/hkinspiredgame

hello, i've just made a new version with a lot more content that is good to playtest, there is a lot of content but the game is really open so you can play as much as you want. Anyway, feel free to ask me anything in return and thank you a lot! https://kamigarp.itch.io/hkinspiredgame

yeah i deleted it because there was a bug in it but thank you a lot!

yeah i'm curious about how this "real demo" will be when you'll release it, i hope you will share it to me.

Also i had the idea that you should put the input to enter in platformer level on the same key than the input to interact, because both are used to interact with the world.

By the way, it would be really nice if you tried my demo too because no one game me feedbacks yet lol, dont worry its really short

no problem, it would be really nice if you gave me a review for my own project too lol, i dont get much peoples playing it, dont worry its really really short :https://kamigarp.itch.io/hkinspiredgame

https://kamigarp.itch.io/hkinspiredgame hello, i don't know if you remember about me you did a review on a terrible game i made 2 months ago, i made a new game recently in which i had put much more effort and i'm looking for feedbacks, i would really love to hear your opinion about it, greetings! https://kamigarp.itch.io/hkinspiredgame

i tried it and for me it is really good, the visual is really good andthe lore of the desert is interesting, i didnt finish it tho bc i dont have a perfect english, but for what i have done maybe the gameplay decision with only 3 stats is a bit swallow, and it could be awesome if there was like turn based combat or something but thats just proposition lol, good job!

Btw i did a game too, if you want to give me feedbacks https://kamigarp.itch.io/hkinspiredgame

also i think you should remove the climb on a cliff animation because it breaks with the gamplay, here is my feedback for your game, 

btw i also made a game, if you want to try it and give feedbacks i would really appreciate: https://kamigarp.itch.io/hkinspiredgame

hello i tried this game and here is what i think:

i didnt have a good time playing project utgardr, i think if you want to platformer sequence in your game you should really change the controls of the character. Please maker it walk faster (make the walk faster directly, not the run because its not funny to running in circle to get enough speed to get over the cliff) and jump way higher. Also the camera makes me sick, i think you should remove all the walking and jumping animations of your character and then hide the 3d model so that the camera doesnt follow the animation which make me sick.

hello i tried it for a really short time, is it really supposed to be speedrun? the character goes way too fast to play in a speed way, you need to wait and to be careful about the spikes if you dont want to die, so i think you should reduce the speed or put more space between the spikes.


also i think the spikes and the background are too close in color, you should make 2 completely different colors so it would be easier to avoid them, especially if you try to make a really fast game


I think it could be nicer to control if the character took more time to be at full speed as well. 


Anyway, i did a small prototype too and i would love to get feedbacks, if you wanna try; https://kamigarp.itch.io/hkinspiredgame

i've played this and i cannot figured out what i was supossed to do, 

i didnt like the graphics of the game, however the graphics in the pixelart section are nice, the hand well draws are well done the problem is more in like the fact that the world doesnt make sense at all, theres no coherence in it, l there are random objects everywhere and it makes it really ugly, also the flying world doesnt look good, i didnt understant why going in a magical portal in the wall lead to a batiment, or why going behind that batiment lead to the begginning of the game, also the textures moving for no reasons like the ground at the begginning of the game or the tyres

On the gameplay side, i didnt know what i was supposed to do, and roaming in the world was a bit boring because theres no ennemy, no platform, you're just walking and the only fun moment to do is the platform moment which is really short, i think you should add more gameplay elements like platforms or ennemies before giving it to test to peoples.


Anyway, i have made a game too and i would like to get feedbacks on it if you wanna try: https://kamigarp.itch.io/hkinspiredgame