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Katatsumi

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A member registered Aug 22, 2022 · View creator page →

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It was fun to play this. I really like the mechanic but it is a bit flawsy. You can outplay the game with just moving 2 steps forward one back and you don't really have to think strategically. I would work some more on that aspect or on level design to block player from that. Maybe tiles that vanish if you step on them few times?  

The game seems cool, I like atmosphere and graphics. Maybe sounds where a bit off for me, but that's just my opinion. I liked the puzzles, lasers where subtle but not hard to figure out. 

Funny!

https://itch.io/jam/brackeys-8/rate/1680305

Simply amazing! Good job!

Game look really clean! It was fun.

Glad to hear that! We will spend more time for testing for another game jams :D 

I liked the game but I think it should be more obivious what is going on. Does obstacles deals dmg? If no why they look so dangerous? The atmosphere is nice and design make you want to try one more time. 

I like it. I couldn't find the way to escape but it was still funny to try. Adding soundtrack would be nice to build climate, maybe music changing when robot get's closer or sth like that. Great job!

I love the idea, you can develop this game in so many ways! Like adding puzzles where you have to color some blocks the right way to step on them/pass the level. I wish the ladders work better since it seemed a bit cluncky. Nice thing is that you can color the map according to your liking. 

https://itch.io/jam/brackeys-8/rate/1680305 Please give us your honest opinion.

Great idea, I love the atmosphere you build up with a field of view. SFX sound a bit funny but their work excellent with your graphics so it's all at it's place. Good job!

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Did you hold space or just click? We didn't mention it in the tutorial but if you hold it he jumped a bit higher. You tactic was on spot!

I lost but I love it! Great story and atmosphere.

Sorry, but I can't unpack your game :/ I have some error

I'm glad to hear that some beat the brussels! You are the first one to mention boss fight. Could you give us more details about that level? Was it a bug or something or was it just something not explain well? According to my knowledge cat was worse to beat than boss! :D 

OMG I would die in space. It's like a carousel but I guess it's just realistic, not a bad thing :D I like the audio and graphics. Great job. 

I like the style and idea but movement of the character is a bit loose for me. I would like it more if it was more accurate, not so flowing. 

It's nice idea, maybe I would just make screen a bit bigger so you can see more of the map and work some more on visibility of letters. 

Some things I spotted:
- You can attack before you see the wizard mouse.
- Good thing you have checpoints! Many games lack it here. But it could be nice to see some animation even color shift or something just to be sure it's checked. 
I love how you have to position tha wizard by player movement to get the angle for shot. Nice mechanic. The game overall was fantastic, I had fun playing it!

I had hard time diving into the game so I may not have full expirience but I wasn't fun of things moving when gathering. Also UI is really messy, I don't mean graphics but more the placement of them. Making more space would make players be more aware what's going on and what option do they have, what belongs where and so on. 

I love the feeling. It could use some more graphic touch and making sure that boxes end up where they should be. I moved one of the boxes on the other side of hole and couldn't move it back, so I had to start over. 

I love the music and minimalistic aesthetic. Maybe some like safe space from the arrow could be nice as once circle spawned I would say on me and I couldn't react to that.

We understand it's really hard! So in response to all of your comments we posted updated description when we explain how to beat it so you can expirience the whole game. It would be nice to have you try it once more with that additional knowledge.

Yes, that's a big shame people can't get past cat level, because we spiced things up with the boss fight at the end of the game and it brings a bit different mechanics. :/ We tested it and it seemed hard but playable, but it surely makes a difference when you know how to position and how to attack to outplay the code! :D We failed on balance for sure. Next time we will let more people test it before we upload it.

I struggled a bit with camera but it was pleasure to play this game.

https://itch.io/jam/brackeys-8/rate/168030

With teacher like that i would rather be alone. Great game!

I had great time playing it. I was counting on bossfight but well we got our toy back so it ended well.

Its weird and i dont get it but it was funny experience. I think better tutorial would be great!

Funny coop game! 

https://itch.io/jam/brackeys-8/rate/1680305 Hi ! i hope u can give us your honest opinion.

Hi! good job with your game it's fun experience. Please give us your honest opinion too! https://itch.io/jam/brackeys-8/rate/1680305

Game is great,its fun and ghost is cute. I've noticed that zombies sometimes bug themselfs when they are on platform above the player and more pointers would be helpfull. I died cause i dropped my axe to get gun and i ran out of ammo! One more slot for weapons would be helpfull to have one melee, flare gun and 2 types of shooting weapon.

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I found it a bit difficult to play, because there were only zombies and gray blocks I couldnt enter on map that Im not sure if it's what it supposed to be according to your screenshots. Bare hands attack annimation was super cute. 

Rated.