I think this game has potential, but some bosses are too similar (mechanically) and honestly i think W and S are useless controls, as theres never any point where you have to walk up to a boss to do something its always better to stay away so its easier to dodge bullets. also the pluto boss i found a 'cheese' spot and stayed there without being hit once. I also liked the gun modules you could swap to but sometimes the scroll would glitch a bit and i feel that the revolver becomes useless after the first boss. This is however a quite well made game however with a great art style. I had fun with it.
kazakking
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quite nice game, but its strange cause sometimes the collision for the boss and the fingers just turns off randomly and the game is impossible after that meaning you just have to restart from the beginning. i liked the art style however, the spin theme was nice. Also i used that same character sheet for one of my other games, (not for this jam)!
Pretty good game, but I feel the combat is annoying sometimes as if an enemy goes inside of you and past your weapon your basically almost screwed. I had to use a bow and just lure out a lot of enemies to get a good score but the game is probably the best in the jam so far. good job. I got a score of 260 and killed two bosses, the bosses are cool btw but their attacks feel a bit impossible sometimes to dodge as well with the enemies that shoot those bubbles out.
This is my favorite game submitted so far, very simple mechanics but elegantly designed. if you decide to work on this game again you could add some sound and also add a feature to look up and see whats above like in hollow knight or spelunky when your in a safe spot as sometimes you dont know what you going to go up into.
I like the look a lot its very french but i feel like there needs to be a better motivation for putting effort in your build. for the last building i placed a single star in the middle and she said it was perfect. I get that its meant to be artistic but idk maybe its not my type of game. good game in general though
Nice game, graphics are good but i cant get past the second level. I recommend to give gradually harder levels instead of putting one very complex. Also there could be sound effects for picking up objects and a little bit of background music, i get its meant to be like that but it makes the game feel a little empty sometimes.