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Kazeheki

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A member registered May 29, 2020 · View creator page →

Creator of

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Interessting concept. But the red text is a bit hard to read and I was at first confused with what I pay the upgrades (money or exp). I guess it’s due to the “price” being so big in the upgrade menu that I first thought it’s the money I have to pay with.

Nice little idle game. I have it now sitting in the background while checking out other games :D

thanks for the input! I’ve also already thought about regenerating lives through coin collection. Didn’t have time until now but it’s already on my list :) I still have to learn more about visuals in Unity and in general. I don’t think this game will get better visuals (at least not soon) from me but it’s definately something I want to learn.

I like the visuals in general but because of the white overlay it was quite hard for me to look at it. The white overlay gave me some headache, probably the contrast is too low for me. Giving it some “higher contrasts” option would be a nice to have.

thanks for the input! One of my playtesters had a similar wish. I think I’ll add me an issue to add somthing to trick the hourglass into falling off the clock.

thanks! I’ll take a look

I re-downloaded it and now it works :D

Oh, I can even update my project with features and improvments? Great! Thanks for clarifying.

thanks!

thanks! It’s supposed to be an hourglass. My 3D design and material skills still have a loooong way to go ^^

Yes, really strange why having the clock as a level seems such a good idea to you ;)

ahh, misunderstanding ^^ Nevertheless I’ll implement some keyboard input in the future. Not sure whether I can do changes to the source code apart from bugfixes during the voting though. I’ve posted a topic on the jam page to clarify.

I like the visuals. I was confused by the dark-mode for a short time but I love the change in mood. I’d try to spawn the items and buffs in different locations. I always tried to run around the clock hands to outrun the enemies and to have some time until the next item appears somewhere around the “12”.

There was no music for me. As there are settings for it is this a bug?

Nice game :)

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Hi :)

I’d like to implement some improvements to my game after I received some input about it. I understand that I cannot upload such changes to my itch.io project that I submitted but am I allowed to change the linked source code on github? Or am I allowed to change the linked source code on github only after the voting phase?

thanks!

thanks! Nice to hear that it’s not just one round and then eh..

thanks! I’ll take a look

thanks!

thanks!

thanks for the input! I’ve already created me a task to implement keyboard usage and let the player then decide what to use :)

thanks for the input! I added me an issue to let the player decide whether keyboard or mouse input should be used. Out of curriosity: Why would it be better to only stick to keyboard input? Like in why not only mouse for example? I understand that the pause menu on the keyboard is a bit strange when everything else is on the mouse.

thanks for the input! Do you mean like more precise mouse-following?

Great visuals and mood in general. I find the gameplay a bit hard but I also find it very rewarding as soon as I manage to not run into the bombs. Good job.

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I think the q or e buttons are too “hard” too reach. As you said, it’s a very big part of the game to stop the time so I guess you loose time while trying to reach those. Maybe shift would be an option. I naturally have my pinky finger on it from other games I play. Note: Maybe it’s just me and my struggle to adapt to new key-uses though.

thanks!

I really enjoyed the puzzles. Bullet-riding is fun! I had some trouble with the controls though. I’m not used to having jump on ‘W’ but on space so I misclicked quite a view times.

Thanks for the input. I still have to experiment a little with the angles, maybe I’ll find a good one for the next time I make a game with such a perspective.

I love the approach of showing what dangers wait for you in a humorous and also save way before the real dangers come for you. Nice game.