no global development delay? ah of course of course.
Blue Strider
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Really fun, a vampire survivor like in a 3d arena. Didn't see the mode, but there was a Big in there, so my friend mikey liked it.
Small suggestions would be making enemies have one hit to die until that first level up, many won't see it at this difficulty. Another would be the game slows down hard if you don't kill enough enemies in the first 3-4 mins. Limiting enemies spawned or max enemy bullets would make the game playable for much longer
Gorgeous game, fun music, love the enemies piling into a room even when its cleared. Just when I was getting into the loop you added cars, a boss, a building with hp, etc.
My only suggestion is really particular. It'd be to change behavior of some enemies or add variants of enemies that look the same to mimic less predictable behavior. In most rooms all enemies at start will pile into the center making for a simple spam/wipe.
actual yoyo of zonk link: https://kdx2a.itch.io/the-yoyo-of-zonk
lmao wtf was that, what year is it
a simple popup explaining that they KEEP their position would have helped direct you to stacking them. removed the annoyance for me.
Love the animation/sound effects devs, if you're reading there's a flaw on the email to "Geoff" might be a double space or a string that doesn't match. Larger error in inputs would be the thought of whether or not a 'space' is needed at the end of a line. Different emails were inconsistent. And no, I'm no fun at parties <3