Shoot shoot. I seem to be missing everything.
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Go Go Big Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #163 | 3.524 | 3.524 |
Fun | #178 | 3.143 | 3.143 |
Originality | #213 | 3.190 | 3.190 |
Theme | #318 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Go Go Big Mode.
Comments
Woah, this game has an awesome Gundam space battle feel! Once you get the hang of the controls, it plays surprisingly well for a game jam game. The early game is super tough but once you max out fire-rate, it's a whole new game! Mowing down all those guys and speed-leveling towards the end was super fun! I couldn't figure out how to activate GOGO Big Mode though (was that a feature?)
thanks for playing! I spent a goof.chunk of the starting time trying to get some nice movement. I didn't have as much time as I hoped to make go go big mode more obvious, but when you level up four times you actually increase in size and your score multiplier goes up, originally I wanted the model to change too, very inspired by Tengan Topa Gurren Lagann
Really smooth looking 3D! I agree with the rest that a little polish and this game would be amazing. Great work!
Great work! I really enjoyed the feel of the movement. The way you made it so fluid and nice to move around in a 3D space was amazing, the controls felt great. Awesome job!
Loving the arcade-y feel of this, and the overall style and graphics were very charming! I did get a little overwhelmed with all the enemies, but it was very satisfying whenever I managed to land a hit ;) Nice work!
Really Cool! I liked the camera perspectives. My only complaint was that the firing felt a bit slow and after a certain time it felt like the enemies were spawning faster than I could kill them.
Simple yet super fun, really like the perspective the game has. Solid core of a game and a lot of fun, with another layer of polish this would be next level! Great work!!
Love the perspective and look of the game, I think the firing rate should be a bit faster.
neat stuff, needs more motivation to kill the bad robots, like particles & coins & sfx, also a bit hard to actuall kill them, but neat stuff!
Really fun, a vampire survivor like in a 3d arena. Didn't see the mode, but there was a Big in there, so my friend mikey liked it.
Small suggestions would be making enemies have one hit to die until that first level up, many won't see it at this difficulty. Another would be the game slows down hard if you don't kill enough enemies in the first 3-4 mins. Limiting enemies spawned or max enemy bullets would make the game playable for much longer
It was harder than I expected, but I always enjoy playing 3D games during a game jam! I would've liked a faster fire rate, but overall, it was fun.
I'd love if you gave my submission your honest feedback too!
i like the perspective of which the game is being played and the mechanics are are polished except for a the mouse aiming is a bit difficult. Decent artstyle too, Good job dude!
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