I found a solution: Do not decompress Ep2 in an empty directory. Move the directory with Ep1 to where you will decompress Ep2 into.
Kirdi Re
Recent community posts
After replacing scripts.rpa with the corresponding rpy-files, I get:
game/english-game.rpy:29030: SyntaxWarning: name 'il_like' is assigned to before global declaration
global il_like
Full traceback:
File "game/screens.rpy", line 19, in script
init 1 python:
File "/home/andy/DancingColors-EP2-pc/renpy/ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/andy/DancingColors-EP2-pc/renpy/python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/screens.rpy", line 28, in <module>
if persistent.gallery_button_unlocked == True and 1 not in persistent.completed_episodes:
TypeError: argument of type 'NoneType' is not iterable
While running game code:
File "game/screens.rpy", line 19, in script
init 1 python:
File "game/screens.rpy", line 28, in <module>
if persistent.gallery_button_unlocked == True and 1 not in persistent.completed_episodes:
TypeError: argument of type 'NoneType' is not iterable
Hi,
I tried to run Ep2 after the end of Ep1 on Linux, but it crashed with:
Full traceback:
File "screens.rpyc", line 19, in script
- ��j����]D��*�֛R��A�@�7��Ԝ�IdR���U�EQH����T�T3RKmR#�U��T?NjY8�v���eZ��TK9����Ә+�S�Su���:Sf����,��b��l��@�hc���a��ڌFQ�ue}T����r~u���6R�,zA��F
File "/home/andy/DancingColors-EP2-pc/renpy/ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/andy/DancingColors-EP2-pc/renpy/python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/screens.rpy", line 28, in <module>
TypeError: argument of type 'NoneType' is not iterable
While running game code:
File "game/screens.rpy", line 28, in <module>
TypeError: argument of type 'NoneType' is not iterable
Hi Kthulian,
I think, I have found two errors in the coordination of results of menus:
When MC tries to dominate Alma without free sins, the flag v91almamindcontrol is not set and it has no consequences later.
When MC comes back from the elves and thinks about going to the city, he only minds Mida if he took her with him to Bredita (act2whereismida >=2: instead of act2whereismida >=1:).
That caused me some trouble to get to some of the endings.
When loading a save, I get this and an abort of the program:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/functions.rpy", line 22, in renpy_periodic
music_notification()
File "game/functions.rpy", line 56, in music_notification
tag = tinytag.TinyTag.get(f)
AttributeError: 'module' object has no attribute 'TinyTag'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/main.py", line 637, in main
run(restart)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/execution.py", line 955, in run_context
context.run()
File "v98.rpyc", line 36, in script
File "v98.rpyc", line 36, in script
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/ast.py", line 2560, in execute
Say.execute(self)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/exports.py", line 1494, in say
who(what, *args, **kwargs)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/character.py", line 1394, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/character.py", line 1048, in do_display
**display_args)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/character.py", line 741, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
music_notification()
File "game/functions.rpy", line 56, in music_notification
tag = tinytag.TinyTag.get(f)
AttributeError: 'module' object has no attribute 'TinyTag'
Linux-6.6.15-amd64-x86_64-with-debian-kali-rolling x86_64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 0.9.5
Sun Jun 16 17:14:04 2024
I now get a syntax error:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "game/functions.rpy", line 22, in renpy_periodic
music_notification()
File "game/functions.rpy", line 27, in music_notification
import tinytag
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 388, in script
$ __gl_test()
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 388, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 340, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/display/core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/display/core.py", line 3024, in interact_core
i()
File "game/functions.rpy", line 22, in renpy_periodic
music_notification()
File "game/functions.rpy", line 27, in music_notification
import tinytag
File "/home/andy/AtaeginaActII-1.0-renpy-pc-update/renpy/loader.py", line 865, in load_module
code = compile(source, filename, 'exec', renpy.python.old_compile_flags, 1)
SyntaxError: encoding declaration in Unicode string (tinytag.py, line 0)
Linux-6.6.15-amd64-x86_64-with-debian-kali-rolling x86_64
Ren'Py 7.7.3.24061302+nightly
Ataegina Act II 0.9.5
Sun Jun 16 17:07:43 2024
Hi,
I am very surprised by that statement and I am not happy about it.
1. "MC is the ONLY male with a "Soul Code" in the Simulation." I have searched in the dialogues of the game code and have found no information, that supports this. "All other males are NPCs, the equivalent of a digital robot. They won't do ANYTHING that's adult or romantic nature with the heroines." Why? How should the heroines get a healthy sexual life with that? Should the MC care of all of them without knowing it? What if the soul code of many of the characters prefer monoamorous relationships? I think, that would be the managers of the simulation are causing suffer to many characters (already poor Beth). And also, if many people, who decides about hiring, are male, Angel and Mouse should be able to help Jen to find a job of her liking instead to get her into that sexy dancing job.
2. NTR: I also did not found any information, that the game will never contain NTR previous to this statement here. And as long as at a sexual interaction both partners have no sexual relationship or the other one of that relationship does not observe the interaction, it is no NTR, as far as I know that term (see TVTropes). Because Beth is in no sexual relationship and the wife of the male participant in the begin of Episode 4 does not observe the attempt of Beth and her husband, I do not see, how this attempt of cheating by the husband is near to NTR and why to change this beginning because of no-NTR.
Hi Kthulian,
I think, I have found a bug in v97.rpy(c):
After line 1121 in v97.rpy (build by unrpyc from v97.rpyc), the else of the if of line 1099 is missing. I guess, the code in lines 1107 to 1121 should be used in the else branch, too. I have not tried this, because I have no late saves, which would not fulfil the condition about the relationship with Ryo in line 1099.
Regards
A few more points about the game:
After the fight with True Father, the numbers at the left are hidden and stay so until the end. But if at any step the game is saved and reloaded, they are shown again.
About endings: Most of the endings make sense to be an ending: Either the protagonist is dead (what could never the less could continue thanks to necromancy) or are not interested in the affairs any more (stay with Lust). But why not continue after becoming an Elite? Does that stop Father and the Sins to further their plans? And what does the good God do to help the world as an alternative to the havoc of the evil God? Shouldn't be there a difference between the good and the neutral God?
Hi, I found a bug: At lest with the v0.9.6 update for PC, a file spells/demon_idle.png is missing. It is neither in the v96.rpa, the scripts.rpa nor under the game directory in the update archive.
And I am disappointed by the one evil god ending. To answer "And that's what it is for eternity, you got all you wanted. Right?": No, wrong. To want to rule the world and to have killed many opposing persons, who themselves would have killed, does not tell, what his rules are nor that he does not respect his friends and lovers. I guess, I would like it more, if the evil actions would be classified more to react on what he did and to provide more than one evil end. Than it could make a difference for an evil protagonist, if he accept to combine with Father and become an only feared god or to defeat him and use later the power of the scepter to become a respected god. My protagonist chose to lean much of healing to get many to like him and to use that to further his goal to rule the world.
Hi,
I have found a bug in 0.1.3a2, which is still in 0.1.3d: In file named "game//screens/individual girls screen.rpy" in line 2184 a character "}" is missing after the colour setting. You write, it was fixed in 0.1.3c!?
Some more points about the game:
1. MC tells, he works to pay the rent. I have not recognised any rent payment. If he would stop working at the shop, would his sister and he get problems with their rent?
2. The sister eats without reducing the listed food in the fridge. Also MC can eat her sandwiches. Does she have their own food in the fridge and have always enough from her work? Why do only girls eat cakes and not the MC himself?
2. How is time before and after the door to the plaza connected? You can fight many enemies in the dungeon without time change before the door, but learning to cast spells used p one part of the day. Also, going back and forth around the city doses not increase time, but to pee does?
3. If the sister is shown to be in some room at the room overview, in some she is not shown in that room, if MC enters, for example in the spare room.
Otherwise I like the game. Keep up. :-)
Hi, hoping the game is still developed further, here some remarks:
1. I found a bug: If the MC pays for Rucas and his dinner or pays for Angies and his breakfast, no money is subtracted from the money, which is shown by his phone. I have not found other payments, which are not subtracted.
2. I am confused about some parts of the story: June is caretaker of Charlee, Tiffany and the MC and she have given birth more than once. Is she mother of some or all of these three? Or is she rising them without being the biological mother of any of them? I tend to the later, because all three call her "caretaker" and the two girls and the MC are friends.
3. Tiffany addressed the MC in a way, which shows, as far as I understood it, that he is older than her. Where does this should play, that the currency is $, someone between 18 and 21 is allowed to drink alcohol but Ruca thinks, she has to prevent him from seeing explicit sex scenes on TV? And why has Ruca so much trouble to start a romantic/sexual relationship with the "boy" of her friend? She and MC are adults and not (yet) family related to each other.
4. I think, the text should be dependent, of what happened before. For example, in the scene when MC gets the job as a clerk, the text implies, the MC was never been there even he visits it many times not in the morning.
5. Also the selection of possible scenes should be influenced by what happened before. For example, after doing the pictures with the red clothing for June, the scenes of taking pictures of June in her own cloth with the realtor, her and the MC came up again.
6. When should the school of the MC start? I did not get any hint at it at the time, it should start. The contradicting hints came before: Ruca said at the drive from the train station toher home, it would be one and a half months after that day, which I interpret as around day 45. But June moved before that time and asked before that, why MC is missing school.
Hi, I like this game. But I have found two bugs and one story annoyance:
1. At least in Act2 (0.9.3) I got at many (all?) starts of fights messages about some "0", which blocked the attack of the opponent and was killed by it. I guess, a flag about someone summoned was not reset correctly.
2. In the tower room with the 7 flames, when I first was asked, if the opponent shall have more health or more attack and I choosed more attack, after been afraid it did not attack any more in the full battle. In a second try, it attacked like I would have expected. I have not tried to activate that bug again, but I think, I started the buggy one with an attack, which caused the opponent to not attack for a few turns.
3. When MC is searching for Alma, he is to much sidetracked or forgets about that too much. I was annoyed about the evening meal and the hours drinking. After that, I rejected sexual offers, which has cost sympathy with two ladies, to get to Alma faster, only to sleep alone.
But I like the story so far (my MC is good) and I am happy to see 0.9.5 is out.
For all, who can not shoot on Android:
The game has two modes of input:
One with two sets of four buttons. One set at the lower left, the other at the lower right. Shoot with the X button on the right.
The other with either two buttons on the lower right or no buttons. Shoot with the X button on the right. Are the buttons missing in an area, where the health is shown, switch to the other mode and back again. Then the two button should be shown.
To switch between the two modes, use the small red button in the middle at the lower border of the screen.