I hear you! Repeated clicking can definitely be tiring. Hope the game still stays fun for you, though! 😊
Kirito's Studio
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Thank you so much for the feedback! I'm glad to hear you enjoyed the controls and smooth gameplay. I appreciate your suggestion about increasing the pace and adding more mobs—it's definitely something I’ll consider for future updates to make the experience even more engaging. Thanks again for sharing your thoughts!
Thank you for your kind words, and I’m so glad you enjoyed the game! Just to clarify, the game does have an end – when the nuclear timer reaches zero, the red bar signals the launch of the bomb, which marks the end of the game. As a solo developer, it’s really rewarding to hear your feedback. Thanks again for playing, and I hope you keep having fun with the game!
Thanks for the feedback! I totally understand the confusion with the projectiles. I’ll be adding clearer visual and audio cues to differentiate between converting students into zombies and killing enemy doctors. I’m also looking into a tutorial or in-game hints to explain the mechanics better. Hope that clears things up! Appreciate your input!
Thank you so much for your awesome comment! I'm really glad to hear you're enjoying the zombie mechanics and the art. The idea of having zombies fight alongside you is something I’m excited to explore, and I’m looking forward to adding that feature in the near future. I really appreciate your support and hope you’ll enjoy what’s coming next!!
Thank you so much for the thoughtful feedback! I'm really glad to hear you're enjoying the game, especially the intense moments with the rocket-shooting enemies. You're absolutely right about the need for more variety in enemies and adjusting the health regen for better balance. I also love the idea of making the normal chasers faster or adding a dash mechanic — that could definitely spice things up! I'll definitely take your suggestions into consideration as we continue improving the game. Thanks again for your support!
Chalk & Order is absolutely perfect! The concept is both clever and hilarious, and the gameplay is super engaging. The increasing difficulty keeps it exciting, and the precision required makes it surprisingly challenging. The integration of LootLocker is a nice touch, and the overall polish for a game jam entry is impressive. It’s clear a lot of care went into this, and I had a blast playing. Well done on creating such a fun, unique experience!