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Zombie Academy : Survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #18 | 2.714 | 2.714 |
Aesthetics | #20 | 3.143 | 3.143 |
Gameplay | #21 | 2.714 | 2.714 |
Overall | #24 | 2.643 | 2.643 |
Theme | #38 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wish there was auto fire for my finger gets tired of clicking.
I hear you! Repeated clicking can definitely be tiring. Hope the game still stays fun for you, though! 😊
Good start to a game, the controls worked really well and the gameplay was smooth. A slightly quicker pace or more mobs would make it a bit more engaging.
Thank you so much for the feedback! I'm glad to hear you enjoyed the controls and smooth gameplay. I appreciate your suggestion about increasing the pace and adding more mobs—it's definitely something I’ll consider for future updates to make the experience even more engaging. Thanks again for sharing your thoughts!
love the twist with us being the bad guy. nice control and fun mechanics. one thing i wanna ask is if the game ends at some point or we just keep collecting points with no end? Anyway, great game!
Thank you for your kind words, and I’m so glad you enjoyed the game! Just to clarify, the game does have an end – when the nuclear timer reaches zero, the red bar signals the launch of the bomb, which marks the end of the game. As a solo developer, it’s really rewarding to hear your feedback. Thanks again for playing, and I hope you keep having fun with the game!
I see. thank you for playing our game too. it's amazing you made this kind of game alone in this time frame. Congratulations!
Thankss !! 😊
Well done putting this together - my main issue is I couldn't figure out if I was converting the enemies or killing them when I fired the projectiles. Controls were well, and good job putting together the level.
Thanks for the feedback! I totally understand the confusion with the projectiles. I’ll be adding clearer visual and audio cues to differentiate between converting students into zombies and killing enemy doctors. I’m also looking into a tutorial or in-game hints to explain the mechanics better. Hope that clears things up! Appreciate your input!
The game is very fun.
Thankss !!
Impressive!
Thanksss !!
This is a neat twist on survival games.
Thanks! I'm the sole dev, so it means a lot to hear that. I’ve put a lot of work into giving the genre a fresh twist, and I’m glad it’s resonating!
I love how you can 'infect' people and turn them into zombies haha! I think it would be cool if the zombies started helping you fight after you infect them. The art is also really nice. Great job!
Thank you so much for your awesome comment! I'm really glad to hear you're enjoying the zombie mechanics and the art. The idea of having zombies fight alongside you is something I’m excited to explore, and I’m looking forward to adding that feature in the near future. I really appreciate your support and hope you’ll enjoy what’s coming next!!
You've got a nice hook going on! It needs more enemy types of various difficulties and bigg nerf on the health regen! I enjoyed the game the most when multiple rocket-shooting humans were after me and shooting me! I think for balancing the normal chasers could be faster or dash at you!
Thank you so much for the thoughtful feedback! I'm really glad to hear you're enjoying the game, especially the intense moments with the rocket-shooting enemies. You're absolutely right about the need for more variety in enemies and adjusting the health regen for better balance. I also love the idea of making the normal chasers faster or adding a dash mechanic — that could definitely spice things up! I'll definitely take your suggestions into consideration as we continue improving the game. Thanks again for your support!