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Kocakup

17
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A member registered Sep 16, 2023 · View creator page →

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I'm honestly kinda shocked that this game doesn't have much ratings! Aside from a few bugs at the start (charge punching softlocks the game before heading to the boss room), I was able to get to the boss rush fights and I enjoyed them! Music is also cool to listen too, the 2nd boss and the title screen were my favorite tracks to hear. The artwork is also pretty solid too! Props to the team behind this, y'all did good work :)

The art seems nice, but there isn't a game build! Would've loved to play it without the need of installing the game engine haha.

Interesting game, though I will admit that I thought that the bosses health UI was the player's health at times. I also wish the game had some kind of sound effects or music maybe, but nonetheless, this is a cute lil game that I enjoyed :)

I won't lie, as soon as I got on the title screen, I was jammin out to the music and I love the CRT aesthetic too! I was a little lost on how to play at first, I do think that WASD should allow the player to move instead of just the arrow keys alone. Fun game though, I really vibe with it!

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Visually, this game looks awesome! I do wonder why there are barrels and chests around on the level but you can't seem to break or interact with them. I also kinda wish by default the game's music (while nicely made) didn't have such a loud volume over the SFX, I almost thought there weren't any at all! Fun game nonetheless though!

Definitely felt a bit dizzy with this one, also there's no real clear indicator of when the snake comes to get you or what you're supposed to do... Still though, the use of possession is a neat idea :)

Has a lot of potential and the artwork is pretty neat! Loved playing the game :)

This game is incredible, love the color palette, the spin theme was incredibly used, and the music was SUPER amazing (ayo slide that soundtrack lowkey). It was difficult for sure, but I definitely enjoyed it! :)

Wonderful work on the use of theme here! Being rewarded for one of the bosses abilities is an awesome idea, just wish we could use them! Also felt like the controls were clunky on keyboard but were much better on controller. Nonetheless though, this was a fun game! Glad I got to play it :D

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Yeah LOL, ill try restarting my pc to see if that does anything (Edit: it did not sadly)

I think the boss has quite the unique set of animations and how they translate into their attacks, like how they roll all yellow and it's the yellow beam attack! My only gripe with the game is that the movement feels a bit clunky and I'd probably give right click the ability to reload as well. Really wished there was more than one boss as well, but other than that, solid work. The pixel artwork here is awesome stuff!

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I really wish I could play this game haha it looks cool, I followed the install instructions, but when I boot up the game, it seems that no inputs are working at all on the main menu screen (except right click, but it crashes the game), which is unfortunate :(

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I like where the game is headed! The drawings of Cora are solid and the music is pretty neat, though I think I'd like to see more variation with it rather than just one track. I will admit, it feels like you kinda have to squint to see the bullets. Overall, this game is chill :D

This game was WILD, there's honestly so much to talk about here. The tutorial was neat to have, the bullet patterns of the bosses were super unique, and I definitely wasn't expecting a narrated cutscene! I will say though that the bosses felt a bit too tanky and the movement of the character isn't the greatest. Additionally, the last boss in general felt REALLY hard on my eyes with all of the flashing and effects. Aside from all of that though, I'm super glad I was able to check this game out, I can see it being a potential VR game!

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I won't lie, I struggled on how to fight the first boss until I realized that the secondary weapon can be used as a dash dodge and it can be used to stall in the air, which is awesome. I see a lot of potential with this one for real.

I liked how simple this game was, though it does leave me wanting more! With that said, I did find a bug where if you don't parry the tutorial boss, you're just stuck with no reset button haha. Additionally, a player health bar would be neat and it got a good laugh out of me when I saw the words "You won" on a black screen with no sort of way to start the game again other than shutting off. Would love to see this game get expanded on!

When I jumped into this game, I wasn't expecting that you would turn into the boss you just defeated, that's an awesome idea lowkey! I do wish that,

- There were maybe 1-2 more bosses or a little bit more variety after every time you beat them, though the buff idea is also neat too.
- An options/pause menu would've been neat as well! 
- The clown present attack can be a bit misleading since it's well... a present LOL, additionally, when playing as the clown, I think having it automatically explode would be better rather than manually detonating it.

I had fun with this game though, the controls and the 3x spin moves were also pretty cool to see. :)