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Game's Take on the Theme
The game meets the theme by having to spin around the nuke because you are attached to it. There's also implementation on how the bosses revolves around you to move and more variations in the late game. It is 360° action so you also have to spin on yourself to see danger all around.
Did your team make the majority of the art and music during the jam?
All art was made during the jam, musics are free-to-use assets
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Comments
this game is SICK i really enjoyed it although,
the nuke spins while the tether point doesnt, & i found the flashing on the projectiles during the final boss to be a bit intense
This is a very good entry, I could see this being expanded into a little roguelike of sorts with different abilities and targets. The bosses did feel quite a bit too tanky though, especially the final one, which dragged out the quite simple gameplay a little bit longer than what I would've liked. The art was quite clean, and the gameplay flow was straight forward though, nicely done :)
This game is nuts, i love it