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Kodo Games

22
Posts
2
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A member registered Feb 20, 2022 · View creator page →

Creator of

Recent community posts

The vamp ball attack only spawns in 1 ball at a time, and the respawn time is fairly long so now that im thinking about it it will be pretty hard to even have more than 1 spawned in later on in the run. I'll change it to spawn in all orbs at once instead of one at a time. As for them not healing, i'll do some internal testing and see what's going on there. Thank you for informing me

I just uploaded a new build,  let me know if it's still freezing up

Hmm that is weird. I'm trying to reproduce this, does it happen every time for you? I'll upload the most recent build and hopefully that fixes it but if not, let me know

Thank you!! Im glad you enjoyed it. Im preparing a new update that will be uploaded Sunday, and I'll have a version that can be downloaded.  A few things that are coming in the update are: Controller support, Enemy projectiles, New attack type(attacks that orbit the player), Pickups, and a new currency that will be used for permanent upgrades that benefit all the characters. I'll try and squeeze a Save/Load feature into the update as well. Stay tuned!

Great start and interested in seeing what you have in store for this! One thing I think would benefit the game is being able to hold the mouse down instead of constantly clicking. Great job though!

The gameplay was fun, though i coudn't get past level 9 :P Well done!

A nice, short, and fun puzzle game. I enjoyed it

It was a fun(and funny) whack-a-mole like game. 1 Suggestion i have is an option to change the mouse sensitivity for the camera

Nice idea, only bug i ran into was if you pick up a bulb while there's already a bulb on the table, you're kinda stuck.

Great game! Being able to adjust the camera would by my only suggestion. Well done guys!

The game was fun, it was a bit hard to see the items in front of the customers but it wasn't a big deal. Great job on the game!

Graphics are very good, i would have likel to experience the time mode you had planned. All in all though, well done!

These kind of games are very fun and addicting. I like how you added umbreon in there also :3 Good job!

Very cozy game :D A single player mode with a longer time limit would be nice and maybe a mode where the ornaments go in certain places. Good job!

Thank you. The presents spawn rate was a bit too long, I'll make it easier to get them in an update after the voting is over. Also, i didnt create the music but i did pick them out. They were on opengameart.org. Alot of good talent on there!

Thank you for the feedback, I will keep that in mind and im glad you enjoyed it!

Thank you :)

Thank you, im glad you enjoyed it! There was so much more i wanted to add but couldnt get it in in time. Alot more upgrades, a few more enemies, and boss waves are a few things I wanted to do. I agree once you get a pattern down it can be predictable . I got a nice update ready once the voting period is over that adds a few more upgrades, character selection, difficulty selection, and a couple more smaller improvements. I'm also debating on whether to make movement in 4 directions or keep it the current 2 direction gameplay. 

Thank you!

I agree it can be quite challenging, especially once multiple npcs are spawned in. And multiplayer would be a great addition, might add it down the road! Thank you for playing

Im glad you enjoyed it!

I agree that the waves can get quite hard if you dont keep up on the upgrades. I was planning on adding difficulty levels but didnt get to it in time, will be added in a post game update. Thank you for playing