The vamp ball attack only spawns in 1 ball at a time, and the respawn time is fairly long so now that im thinking about it it will be pretty hard to even have more than 1 spawned in later on in the run. I'll change it to spawn in all orbs at once instead of one at a time. As for them not healing, i'll do some internal testing and see what's going on there. Thank you for informing me
Kodo Games
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Thank you!! Im glad you enjoyed it. Im preparing a new update that will be uploaded Sunday, and I'll have a version that can be downloaded. A few things that are coming in the update are: Controller support, Enemy projectiles, New attack type(attacks that orbit the player), Pickups, and a new currency that will be used for permanent upgrades that benefit all the characters. I'll try and squeeze a Save/Load feature into the update as well. Stay tuned!
Thank you, im glad you enjoyed it! There was so much more i wanted to add but couldnt get it in in time. Alot more upgrades, a few more enemies, and boss waves are a few things I wanted to do. I agree once you get a pattern down it can be predictable . I got a nice update ready once the voting period is over that adds a few more upgrades, character selection, difficulty selection, and a couple more smaller improvements. I'm also debating on whether to make movement in 4 directions or keep it the current 2 direction gameplay.