Do you feel that if we were to make the canon controllable with the mouse that it would be easier to control?
Kozmic Studios
Creator of
Recent community posts
Yeah we should of made it more obvious that objects were interactable. The first puzzle isn’t actually trial and error. If you interact with control panel in the first room it shows a map and when you combine that with the dialogue from the guy on the computer. You are able to solve it pretty easily. Anyway thanks for playing :D
I absolutely love this game, it's a very unique twist on the Foddian Game genre, and instead of a traditional, "Start from the bottom of the map, get to the top", it completely throws that out and replaces it with a rhythm-based typing game. The art is phenomenal, and there were a lot of references that made me crack a smile. I personally love the Phoenix Wright games, so having those sort of elements mixed in was also nice. There were some glitches that made the game freeze entirely when going to another level, though for the most part I barely encountered any other bugs. It's not anything annoying to play either, would definitely give this game a shot.
I found the concept really intriguing, but it did take me quite a bit to understand that I needed to shoot when the bars were in the correct area. The rythm aspect of the game also fits really well with the sci-fi aesthetic. The final boss was a bit difficult, as it also took me quite a bit to figure out where I had to shoot at the final part. Other than that, I really enjoyed playing this game, and it was an interesting take on the theme.
I like the way you cleverly fit the theme in. The music was very catchy and kind of goofy considering the actual game that is being played. I will say that it was a bit buggy, and sort of laggy when you moved the hourglass fast. I feel like the physics should be changed, as the hourglass would sometimes do weird snaps when I had moved my mouse in an odd way. Other than that, it was enjoyable to kind of mess with those physics, and was refreshing to have a short and simple game.
The game is great for your first game jam!(saying that as this is my first game jam as well) The sound effects could have been a little quieter, but the level design was nice. The levels were fun because of the hazards that you put in there. I feel like you should have minimised the wait time by a little bit because you have to wait 5 seconds after each shot. If you have the chance, go check my game, which is also a golf game!
The game is pretty hectic if I say so myself. The graphics are clean, but the performance needs some work imo. Whenever I was running around it took a couple seconds for it to work good again. The music however was great and got me hyped. Another issue I had was that the sensitivity was too high, but maybe that's just me!