Much better than what I did in that one video a couple of years ago lol
Krzyhau
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Nice idea! I love how stuff like lighting is still possible in this limited ASCII environment - really makes you wonder what's the limit with this sort of artistic direction. Also, nice that you've decided to mess with something new!
I hope you'll also release the version that can be played in a terminal eventually - definitely something I'd keep in my hard drive for funnies LOL
Very solid entry with positively dumb writing that has put a smile to my face at least several times! Very polished as well. Wish it was more interactable but I guess it's really a problem with a genre rather than the game. Still, very nice job, and quite creative twist on our beloved test chamber. People gonna have crush on ceiling laser emitter now...
The fact you've recreated lots of assets and mechanics from the original game instead of going for the path of just making a workshop level is very impressive. Also, the concept is well executed, and there's an actual effort in story writing. There are occasional bugs but that's expected. Extremely solid entry.
One of the most solid entries of this jam, despite some bugs (got stuck in a wall once) and stiff gameplay experience (difficulty of placing portals and picking up props). I like the puzzle mechanics you've managed to create fully around the limitation (even though the last couple of levels were quite difficult to solve).
I bet there could be something done gameplay-wise to make point-and-click in Triple Laser more interesting, but I'd imagine it would require an outstanding amount of work. But I hope you had fun experimenting with this genre!
The entry itself presents quite nicely! Also I chuckled at intro and laughed at ending lmao