Thanks for your feedback! It was the audio that was causing the game to be so large, so I've compressed it and added the bundleID, so it should be good to go now. Please let me know if you run into any other problems. Thanks again!
Lambent Studio
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Lots of people seem to be having trouble with that orb. I probably should have made some beginner levels, so that you could ease into the game. The music was made by my friend Lightning_A. Thanks for playing!
The game is really good for something made in three hours, I was pretty impressed with the level of polish; it felt like a finished game. I don't have any suggestions for what you could have done better in three hours, but I think that if you had more time and were interested in expanding the game there were some thing you could change. It would have been nice if you could have just picked up units when they came within your radius, not just touching them. Particle effects would have really made this game look extra polished, maybe if they followed around the character and for when you blew up the enemy. A CPU would be fun to play against because of quarantine I had to play it two player by myself. Finally sounds effects would have really added depth to the gameplay, and finished off the whole package. Those aside, I had fun playing this game, and you can feel good knowing that some random guy thought your game was cool.
Thanks so much! I'm glad that you enjoyed it. All the music was from the Unity Asset Store (https://assetstore.unity.com/packages/audio/music/electronic/8-bit-music-free-13...) except for the boss theme, made by my friend lightning_a. I didn't have time to make my own, I was on vacation. I totally agree with you on the level of polish, but I didn't have enough time. Thanks so much for the feedback.