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leams_studios

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A member registered Jul 31, 2023

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Thanks for your honest feedback! As mentioned below, we did wrestle with the choice but in the end playtesters seemed more keen on [W] to jump so we went with that. We left [Alt] in as an alternative to [Space] for those that preferred it but honestly we would have loved to just put in a keybind menu if we had any more time.

It was lots of fun chaining combos, knocking enemies up in the air and off the map, great feel to the game! Super impressive how much you've achieved in 3 days! I do feel like the level design lacked a bit of focus, I wasn't quite sure where I was supposed to be going or what my objective was - I'm sure with some more time to commit to tighter level design and some cool new ideas for enemies, you could make the combat feel more enjoyable and rewarding. Excited to see where you go from here!

So happy to hear you enjoyed the movement and switching mechanics! It was really important to us that we got those right.

Really glad you enjoyed! Sound is definitely something we'd love to add once the jam is over!

Thanks so much!

Thanks! Glad you enjoyed it

I can totally relate - playtesters seemed more keen on [W] to jump so we went with that in the end. We left [Alt] in as an alternative to [Space] for those that preferred it but honestly we would have loved to just put in a keybind menu if we had any more time. Hope to add it after the jam! Thanks for your feedback

Thanks so much for your kind words!

A favourite of mine so far! During level 1 I felt like I needed some calm music under it and could just enjoy the polish, level 2 really took me by surprise in how tricky it was!

Cool little game! Took me a couple of attempts but I ended up preferring combat with the matrix man, spamming attack then dodge felt a little too strong! Would be interested to see where you could take the idea with more time!

Quite a relaxing experience, nice concept!

Thank you!