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LeeJuke

21
Posts
1
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A member registered Aug 13, 2022 · View creator page →

Creator of

Recent community posts

Setting compresion format to disabled (project setting > player > settings for webgl > publishing settings)  also fixes some kind of crash, could be worth a try.

Super cool!!! I feel like adding lifetime to projectiles would be good, so they don't follow you for ever.

Nice music and cool mechanic. If you rotate the map initialy, the player still goes right and not as the arrow suggests. It'd benefit to add a timer or a scoring system, so that there is a reason to go faster.

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Nice game, I have a similar movement style in my game. But I got stuck in the level where there are two players. After the second (?) flip there was an invisible kill wall :(

Super nice game. Felt a bit weird that the portals didn't fall to the ground.

Nice little game, but got stuck in a tree and my city died :(

Love the camera dynamic!

Feels good to beat the target by a couple of seconds only to realise it won't be enough :D

Super chill game, nice work!

Wow, looks super nice. The bubble gun caught me offguard XD Would love it if the pistol's fire rate would be as fast as you can click. The boss at wave 10 made me switch into gamer mode for a second there :D

Nice little game. Be sure to limit the attack, right now it's a click spam. When you write code to chase a player, the end point should be where the enemy can hit the player. Right now it looks like they want to be at the players position, which causes them to run under you when you jump.

I feel like the first part with wind + tree + bird is super hard to do. Looks super nice, sounds super nice, but man that bird made me mad XD

Nice game, sound would add a lot :) Remember to organize order in layers, some scrap was drawn behind the rouds. Be sure to cap movement speed or increase cost, it's hard to upgrade with high movement. In my opinion it would be better to decrease the density of scrap or clump it together.

Feels like playing my game at my first jam :) Next time be sure to implement sound, it adds a lot. Background music is extreamly easy to implement, sound effects are a bit harder, because it depends on how you write code. Same goes for particle effect, looks amazing for just a little bit of work.

Really nice! Loved it, but for some reason felt a little laggy. And it's kinda annoying to have to wait for the camera to return to the ship.

Nice game, I managed to crash it after I died XD

God that was a lot of fun, the humor is superb :D

The beginning scene and end scene were cut by the camera :/ Great game, love the noodle arms :D

I shat my pants when i hard the step near the door and quit. Super spooky, but not for me :(

I love it! But after getting the dash serum I was stuck, the two exits are shown below in ss, in the first one I managed to glitch up by taking damage, but still couldn't reach any kind of exit. In the second the jump just isn't possible :( I'm a little sad I didn't get to play the whole game, but it was fun still :D

It's really nice. The game play was super choppy at first, but after a while stablised. I found it impossible to "die", as my hp wasn't dropping to less than half a heart. The bear could equip automatically, because I spent first two runs stuck behind the nightmares in a corner :( I couldn't find a place to use the key, all doors that I saw I could already open, I'm a little blind so that also could be the issue XD I love the sound and the graphics, both 2D and 3D. Overall I'm happy I spent my time playing your game :)