Play game
Heart and Soul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.250 | 4.250 |
Concept | #2 | 4.313 | 4.313 |
Overall | #2 | 4.188 | 4.188 |
Use of the Limitation | #4 | 4.188 | 4.188 |
Presentation | #14 | 4.000 | 4.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me (The Hat Guy) and my brother (ggg10wr)
Software used
Unity, Aseprite, Bosca Ceoil, SFXR and Audacity
Use of the limitation
You interact with the environment by possessing parts of it
Cookies eaten
2 or 3 by ggg10wr
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very well made, love the different uses of the posses mechanic and the puzzles are big brain. One of the best this jam in my opinion. only "gripe" would be to add a highlight to an object that your about to possess, But I got through without it being a issue for too long.
The art, mechanics and music all are great. Really fun puzzles. Great work!!
This is my one of the favorite game now , damm cool work.
I love the mood and aesthetic. Great use of Unity physics. A lot of levels! Seems very polished too. I'd love to see it released.
Amazing game! I played all the way through. The puzzles were not too difficult, and not too easy either. The art and sound were very well made too. Good job!
Great game! I really enjoyed the puzzles, even though it was a bit slow as others have mentioned. Nice interpretation of the limitation. Still can't figure out level 12 though
Thanks for the comment! In case you are still curious, in level 12 you have to make a small platform with the ice boxes on the spikes and then ride this platform with the jar by rotating the level slightly.
its realy fun to play but how do you guys make this i 3 days with 2 persons i looks like its made with altleast 5 people in 2 weeks i realy liked the game keep up the good work
I can't believe this was done by only two people in only 3 days! This is incredible. My only gripe is that it is difficult to see exactly where the exit door is because it blends into the background, but that's well-telegraphed with the rotating object by the door.
Happy you liked it! And yea, I was worried the door color might be too close to the background. I tested with wood borders on it but it always ended up being too bulky for my style. Still I'm glad the sign by the door got you through that.
An excellent game with impressive completeness. I intuitively understood the specific controls, although the speed of moving objects was a bit slow. Nonetheless, I couldn't resist completing the entire game. It was very enjoyable.
Glad you liked the game! The objects are relatively slow on purpose because that made them easier to control and prevented quite a bit of cheese from just yeeting the jar ;)