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LekseiInc

16
Posts
A member registered Aug 02, 2024 · View creator page →

Creator of

Recent community posts

The game is really fun to play, the style is great. But i had a bug where Jill's Special ability didn't work at all. A bit sad, but that's fine. Well done!

I really liked the idea, The car movement is really comfortable, i liked that camera is changing it's angle depending of direction of your movement. Though the transition could be more smooth. A bit sad that this game is short, but still great job!

Hello! The movement and camera were indeed the weak part, sorry for bad experience :c

Still, thanks for playing.)

Hello! I'll consider the movement speed, thank you for pointing out. And thank you for playing!

Thank you for kind words! I hope the abilities  weren't too buggy during your playtrough (the second one with the bee icon sometimes doesn't work properly for some reason).

Easy 5's for me - Great visuals of mechs, very chill gameplay, just what i wanted. For the last mech went for some Megatron vibes xd - just misses the Decepticon logo or something. Maybe you should add a "add sticker" feature. Well done!  

The visuals are great, the mecha theme is really good ( fellow mecha enjoyer here). Well done guys! 

The game is incredibly fun, I like how polished it is. Great job!

As was already mentioned, the art style is great, well done! And the game itself was really fun to play, but I got a bit upset that there's time punishment. I wanted to do this slowly and with full immersion XD. Great game!

Great idea, great entry cutscene and but the car movement is too "wild", I would say. Still, well done!

Thank you for your comment! The camera and movement issue is already considered, but thank you for pointing it out again.
As for choices, in fact there is punishment for not having enough parameters - it should decrease your kingdom level if you don't balance them out, but there is some bug, when the punishment is gone xd. The third stat was indeed in plans, but I did end up scraping it for the sake of finishing a game in somewhat state and adding more events.
Thank you again! ^_^

Great game! But it gets just a little bit frustrating because of constant opening and closing rule book. It would be great if memos was on it's own piece of paper or something. Still liked the memos part, they remind me of "Death and taxes" choices. And the art - it is fantastic!

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Hi! I really liked the game, it was fun! The boss was also greatly made, but i have some suggestions:
1) You should add invisibilty frames on dash and/or after getting hit. 

2) Maybe increase cooldown on those machine gun enemies? They are cool, but nonstoping "rays" of bullets are tough xd

3) I had a bug where an enemy spawned inside my character so i got stuck. Maybe before spawning an enemy there should be an indicator of some sort.

4) Simple highlight on enemy bullets. On a big screen the bullets might be difficult to see.

5) You should add more variety of buffs that decrease size. And overall balance of buffs. It's now more efficient to take health, speed and dash buffs (which decrease size) than some powerups. In my run i took only 2 red buffs - the "more bullets" one and 1 "fire rate" - everything else was blue. Maybe some buffs should be in different categories? For example "+max health" in red?

All in all, I was happy to play your game, Well done!

Yeah, I guess I should've spend a bit more time on movement part, sorry if you had troubles. Still, thank you for playing and commenting! :)

Thank you for playing and for your comment! I will for sure reconsider camera movement  in the future. 

Thank you for your comment! Yeah, i didn't have time to manage all the tips for the player, sorry for that. About the pathfinding, I didn't figure out why it was doing such things. Despite all that, thank you for playing!