Thanks for playing! Sadly the time wasn't enough to add a minigame to each option so they end up with a placeholder spam clicking.
Thanks for your feedback, I'm glad you had fun o/
less549
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Ruzaders are always cute, even when corrupted!
I was kinda confused with the regular colored zader there, I didn't killed him at first because I though that he was a helper or something, very dramatic moment when I realize I had to kill him after I ended Azure and the End Game didn't trigger.
It was kinda hard to know if I hit the ruzaders, or when to block, a little animation making them shake before attacking or something simple like that could go a long way!
Overall I had fun! Thanks for the game!
Thanks for playing! And thanks for the feedback! I do agree that the UI needed extra work to make it understandable for the players, the correlation between screens is a good point.
The interesting info could be a nice end card to reward the player for their effort too. I don't know if we can add it on the grace period from the Jam, but I'll definitely take it into account for future projects.
I'll do my best to improve on giving the players info they need and feedback they deserve o7
Thanks for playing! And thanks for the feedback! I do wish I had a little more time to make the game more understandable for first time players, but you are right that some small things like making different background color for the decreasing and increasing bars and adding some labels would have helped.
I'll take this feedback with me and make sure to consider it on the future o7