Your encouragement means the world to me. I wish you the best as well. How should I reach you if I ever need it though?
Lily of the Void
Creator of
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Aww, thanks. I really appreciate your review. I agree with you on everything actually. The only problem is that I like to explore different game ideas and aim to make lots of small games, not focus on just one. That's because I actually have a lot of unique ideas and I'd like to try them all. In fact, I actually have two other projects currently mid development. I know that may not be the smartest course of action, but I can't help but try this and try that. Maybe one day I'll go back to this one and make it a full game or make another based on this idea or just reuse the combat mechanics. It's just that I'm also a beginner in game development, so I'd like to get more experience messing about in small projects before I try to make a large-scale project since it'll be difficult with my current experience (one of the projects that is in mid development is actually on hold because it was too ambitious for me). I may try to polish this one after the jam since many of you really liked the idea. Oh, and I'll definitely love to have your opinion on the music for any other games I make because what you said actually made a lot of sense, so I trust your judgement. So, thank you, and I wish you the best as well.
Ok, now that I've tried it, this is what I have to say: BEST GAME EVER! I loved it. I absolutely love games with sass and this one was great. Theme art music dialogue all of it was amazing.
On a more critical note, the combat was the only thing that was subpar. At first it was difficult because I didn't seem to do much damage. But once I figured out how to cheese it (cannon then a barrage of sword) it became easy. Too easy and repetitive. Apart from that. Best game in the jam so far for me. I gave it 5/5 and I do not regret taking the time to figure it out so I can finish it.
Keep that sass guys, I love it. Have I ever used a cannon on a pirate ship? No! So I'll just believe this sassy parrot called something the destroyer who apparently has more brains than the crew combined. Lovely!
Really nice game. I liked the atmosphere, and the art is unique. The only thing that disappointed me was the game over screen when I lost my sanity. I was hoping for something more unique, like a secret ability. Or maybe just a unique way to lose, like a story thing (you become one of those monsters or something like that). The way it is, it just feels like the HP label was changed to Sanity. Other than that, this game is one of my favorites for this jam. Really good work.
The first boss? Does it give you any messages? What does it say in the log? And you swapped parts right, because sowilo is meant to be almost useless.
[Edit] Now that I think about it, I forgot to tell players how to swap parts, didn't I? I'll add the instructions later, but for now I'll tell you how. You choose your head (red area), then choose swap, then choose which part you want to exchange from the enemy's parts (blue area). If swapping wasn't the issue, I'll need more information since it's working fine with me.