Overall, it's a very nice game. The only problem I can think of is that some room layouts have enemies spawn nearby the entrance. This is especially prominent when you enter the new room from below.
LinkinWires
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A member registered May 01, 2018 · View creator page →
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Sign a pact with Reaper and collect souls for him!
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Escape the complex after destructive experiment. Should be easy... right?
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Thanks for the feedback!
At some point in development, I thought of adding special enemies, who would give you bonuses instead of points (e. g. an angel, who would give you a consumable bonus, which saves you from death), but at the time, the game was extremely barebones, so I focused on presentation.
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Thanks for the feedback!
Hint for completing the hallway puzzle:
The brightness of tiles below the floor tells where the safe zone is, so the path you should walk looks like this.
I've received feedback saying that this puzzle is unintuitive after I uploaded the game jam build, so there's that. Nevertheless, it will be heavily changed at some point in development.