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LordDz

55
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1
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39
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8
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A member registered Aug 17, 2016 · View creator page →

Creator of

Recent community posts

You're missing the folders created by unity, you need to zip the whole folder that unity builds, don't upload only the exe file.

Benny Foster would have been proud.

Score 2250, nice voice acting :D

Could use some info on what keys to use when starting the game.

Completed it in 98 seconds :D
Nice with onscreen controls, the garnystan surely helped a lot in finding my way through the maze.

Cool concept but could really use a tutorial on how to play it, like at the start it wasn't so clear if I was supposed to use my mouse or some hidden keyboard controls.

Really well done, I've always been a fan of chess.
Good AI and nice setup.

Cool idea but a bit hard to play, I managed to get offscreen.

Perfect voice acting ! Did not have 2 controllers plugged in so could only test it by myself with keyboard controls, but seems like a fun platform shooting game.

I tried avoiding the white bricks that came at me but they take up almost the whole black space, so not sure if there's any missing controls that lets me avoid them?

I used the WSAD keys.

I vote this the best game!

Thanks, I spent many sleepless nights pondering on how to create this masterpiece.

Amazing, 10/10 playthrough!

A great game, mangonel ftw!

Great music, looks a lot like chess but the units don't move like it? Like the rook could only move 1 step.

So, I don't see how the Cadence would lose this. :)

(2 edits)

I found a medium post that explained that you could add an addon to chrome and it would automatically click on the claim button for you.
However, that script didn't work 100% for me, so I updated it if anyone wants it :)

Here's the link to the medium guide:
https://medium.com/@stadja/auto-claim-your-itch-io-mega-bundle-games-c425f6a9c1a...

and then just use my changed script instead, not the most beautiful script, but it works:

// is there a game to claim ? if yes, claim it

console.log("Woo!!!");

 if ($('[value="claim"]') && $('[value="claim"]')[0]) {

console.log("Claiming game");

    $('[value="claim"]')[0].click();

     

// have I claimed a game ? If yes, go back

} else if($(".next_page")[0])

{

console.log("No Games found, going to next page");

$(".next_page")[0].click()

}

else if ($("a[href*='https://itch.io/bundle/download/']")[0]) { 

console.log("Going back!");

    $("a[href*='https://itch.io/bundle/download/']")[0].click();

// no game to claim, no game claimed, change page

}

Thanks for playing it, my German is quite rusty but cool to see the playthrough!

Great commentary! Thanks for playing
And yeah I gotta have more mannequins in the next game..

Thanks for posting it, good commentary!

Thanks! :)

Great to hear, thanks for testing it :)

I've uploaded a new patch with increased ambient visibility and an improved flashlight.

That is indeed very dark. I'll see about increasing the brightness or adding a brightness option.

Thanks for trying it out!


At 9:13 you manage to trigger the button inside the elevator.
Guess I should disable it before you open the door.

There should be a flashlight that you can pickup near the boat.

(1 edit)

Thanks! :)

Gotta love the way we learn from playing games.
Player enters boat, "ok now what"
Player starts engine "ok now what"
Player throttles engine. :D

~10-15 minutes.

I'm usually not that much into visual novels, but I really enjoyed this one!

The artwork was excellent and the calls from the depths with the sound was great.

The control icons very a bit confusing since they all had the same color and looked similar. I suggest you keep unique icons for all of them and only have 1 shoe, since now the 4 brown icons blend together.

The hand and nose icons could also do with a hover effect, so the player knows they can use them.

Add some music, fix the icons and this could be a nice little game :)

Well now this is a proper walking simulator!

The atmosphere was absolutely top notch.

But like farsidevirtual said, the game lacks interactivity.

Interesting game..

If you try and enter a house, the player bugs out a bit and the camera starts rotating to the right a lot.

The music doesn't fit :) It's way too EPIC for a horror game.

Every zombie takes 501 energy to kill, so I had to run back to the girl after each zombie kill.

Ending could have been expanded more on, give us something cool for slaying all the zombies!

Well I got 320 score, but the game ends very quickly.

It's not that scary :)

Shouldn't the microwave.. be on a table? :P

I wasn't too fond of the text system, since it was quite easy to miss that I had to press 'E' to continue the text.

Ending got a 'lil chuckle out of me :)

It's quite nice game, even if the font of "over here" doesn't fit with the pixelated style of the rest of the game.

I moved to my house but I'm not able to get in, I tried clicking on it as well as moving with the wasd keys.

Perfect little gem, of how it's to be a kid and scared of .. well everything.

I'm not sure how I'm supposed to play the game, I did turn around with the arrow keys but I didn't get how I was supposed to move.

Could you perhaps create a video tutorial or something for it?

Erm, there is no download link?

Just a nice little vacation game :)

Ofc, you can use any game engine you want.

Same question by me.