understandable
galfar
Creator of
Recent community posts
Really love the artstyle, its not bad!
It was quite hard for me to understand what i needed to do at first, but once i learned the controls, it was quite fun to play!
Certainly there is room for improvement, for example reducing the number of enemies that spawn, and i also managed to crash the game by having 3 priests lmao.
Else than that its a pretty nice game!
hey man, nice asset! i may use it in my game!
I also have a question for ya, would you like to collab on a game i am making? if yes hit me up on discord: galfar.exe (just when you add me message me that youre who youre so i know :D)
and no i am not a bot :3 I just want to collab with you because i see potential in you!!
Thanks for playing the game!
And yes indeed, we ran out of time sadly…
But we are working on a post-jam version of this game! Your feedback will help us very much!
Certainly we need to add some sound effects, and improve the dialogues and fighting mechanics(which were the most rushed thing)
and lastly, sorry about the web build, i haven’t checked if it runs on all devices, as i am using the opera browser(which basically identifies as chrome) :(
Indeed it did suffer from the curse of overambitious..
And yes i agree, the combat is redundant, it was the last and most rushed thing before the jam submission period ended, we tho plan on completely rehauling the “combat” in a post-jam update.
And you’re right, it doesn’t make sense that theyre speaking normally even tho theyre deaf, that will also be updated in the future, it kinda got out in my head that they were deaf so they cant hear each other…
The story as you said, still needs a little bit of work. and we are planning on updating that also, as you’re not the only one mentioning this xd
Anyways, thank you very much for the feedback!