I like your interpretation of the theme and your puzzle design. The design of kiwi is also very cute!
Great work!
I got first woo!
Awesome work on this. This is now one of my favourite games from this jam.
Super vibey and relaxing despite being about working on a game jam with a team! I love the minimal gameplay. It's very fun to try to strategize based on the jam criteria and the team's requirement. The art and music were also pleasant.
Wow! What a polished and fun time. Very ambitious and fun to play.
I don't have much in the way of the feedback but if you wanted to take the idea further some ranged weapons and other ways to interact with enemies could add a lot of depth.
Love your art and the minimalist character design. It took me a little bit to realize that the weapons have a windup before they swing, but I rather liked the windup once I noticed it.
Awesome job!
Thank you for taking the time to play and for the kind words!
I think at this point we have to consider the enemy head jumping a bug. I had at least one player unaware that they could knock enemies off and sometimes the enemy is unable to do any damage in this position. It has been a good learning experience for simple enemy AI and platformer combat.
Looking forward to trying your game!
Wow! Thank you for taking the time to do this. I appreciate your feedback!
I will say, the story tends to make more sense if you actually take the time to read any of the text. Also, while I appreciate your stream it was kind of a shame to not hear the music from the game.
Also, good news: the controls and music volume can be accessed in game by pressing the G or M buttons to bring up the menu.
The other feedback was super valid. If we ever revisit this game, sound effects will be high on our list of priorities. The enemy AI is also a bit janky.
Thanks again!
The vibes in this game are immaculate. I love the visuals and I really, really love the music. It's super relaxing which I think is important for a fishing game.
The gameplay itself was very calming. I think it could benefit from sort of indication of what fish you caught without going into the inventory, and maybe some sort of visual to go with casting and reeling. That being said, your sound design for the rod sounds was great.
Also, I got a good chuckle catching a marlin and seeing my money go up $20000 from like $300.
Awesome job!
Very fun puzzle game. Awesome slick art and relaxing music. I feel lucky to have played so many wonderful puzzle games in this jam.
I really like how you have to think about things like layering machines, or the directions of materials, or the order of how machines put things together.
Very well done!
Always glad to see a fellow connoisseur of Godot and Aseprite! Your art on this game is fantastic, great work with that. In particular, the title screen is gorgeous. I also love the music, wonderful dungeon synth. The UI is also super easy to parse and matches the style of the game.
I think there some bugs with the enemies. It seemed like if I hit one, the damaged animation played on all enemies, and sometimes they wouldn't detect the player character, or would continue attacking in a direction after the player had moved.
Overall, great work!
This is super fun to play. It took me a second to figure out how to actually cast spells but once I did I had a hoot. The art style rules, the animations look good in the minimalist style, and the sound design is nice.
Some music may have added a bit to the immersion and a simple tutorial could also help. However, this is overall very well done.
Great work
This is wildly polished and super impressive! Thank you so much for including the YouTube video of the playthrough as I am so bad at these sort of games. That being said, this is definitely the kind of game I'd like to get lost in trying to master. The art was excellent, as was the flow of combat. I am a big fan of the music as well.
Awesome job!