Thank you ! A lot of work went into the game ! And yes the tomato level is quite the puzzle ! Thanks for persisting and playing our game !
LouisCoteAudio
Creator of
Recent community posts
Hey ! I replayed the game and the music fits the whole cute aesthetic ! Your instruments selections work's really well too.
If I could give you a couple of tips from one composer to another would be to make use of the expression cc into your D.A.W. For exemple the flute works really well but you can hear when the note is turned on and when it's release.
To give each note more smoothness, research the expression or the volume controller on the virtual instrument that you are using and make the note fade in and out just briefly.
Another thing I would've loved to hear is some longer loops as to avoid too much repetition, in my opinion the one in the house could use some more time. Or you could also make short segments like what you already have, that are very similar, and play them in loop in a random order.
Don't get discouraged ! Your game sound great and it's only the opinion of a dude on internet.
Really cool game ! The physics and movements are really cool to play with. I am craving to use some more open spaces to just swing around over houses, attack on titans style.
The music feels super great ! Maybe add some more variation for the sounds ? Even though I have to say they fit the aesthetics 100%.
Overall great game ! Good job !
Super fun game ! We made a similar one last week but this is so much well put together. Made it to level 26 !
The guitar is super sweet ! Only thing I would try to make the music loop better and maybe try to have multiples stages depending on the number of enemies with something like Fmod.
Good job !
Hey ! I like your interpretation of the theme ! I love the little story and characters.
Even tho I am a guitarist (A mediocre one mind you...) I could not replicate the tune to pass the level. I think it is duable but maybe at more advance level. The firsts level should be really simple and short to give player time to adapt to the instrument and feedback on how it works.
It's still a great idea with some wholesome potential.