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Lucky Clover Dev

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A member registered May 26, 2021 · View creator page →

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(1 edit)

heck yea

The theme is just the listed theme, Clover Jam is just the name of the jam!

Basch is crazy skilled! They definitely make fantastic music!

It originally did, but being able to use a mouse to aim ended up trivializing the game difficulty, so it was swapped out for button support!

На сервере будет легче найти команду, хотя мы в основном используем английский. (Извиняюсь за ошибки, я использовал Google Translate)

It'll be easier to find a team in the server, though we mainly use English. (Apologies for any errors, I used Google Translate)

Absolutely, we encourage having everyone join! However, you'll likely get more people to play your game if you're in the server!

Fantastic work!

Hopefully so!

As long as you follow all of the rules for our jam, absolutely!

Really glad you enjoyed it! Agreed on the navigation, it definitely did end up being quite confusing. Oh good idea! I could've had markers pointing to the nearest item(s), that definitely would've helped! (The super jump is actually a bug I haven't figured out how to fix yet XD)

Thank you again! I hope to see you join the future jams as well!

Appreciate the thought out review! I mainly ended up turning it into a sort of love letter to the rest of my projects, which probably wasn't the best idea but I ended having a lot of schoolwork and that was the easiest way to fill in some content.

Yeah, I can definitely understand that nitpick! The only reason that the main palette looks like it swaps colors is because of the fact that they're already perfect opposites (#000000 and #ffffff), and I didn't have enough time to figure out a proper animation to transition between two specific colors. I'll make sure to look into it!

Yeah, there are a couple pixels before you hit the ground where it allows jumping. However, I never add the jump velocity or flip the velocity or anything, I simply reset it to the constant jump velocity when the player jumps, which is why I've been having a hard time figuring the bug out, since I haven't found any "special cases" where that might happen. Thank you for your theory! I'll take a look into it anyways!

Thank you!

O_O

You got this!!

If necessary, you can also submit the incomplete version and then update it with the final version after the rating period!

Thank you! Agreed, a minimap would've worked better than a compass

Understandable! I'll be sure to add some sort of minimap rather than a compass if I do something like this again!

I wonder why... XD

If you get it playable, you still have the 24 hour grace period to submit!

I'm glad you had an enjoyable time, I'll make sure to keep putting these Jams on! I hope to see you here in July!

July!

Cue the obama giving himself a trophy meme! XD

I quite agree! XD

Thank you! I wish I could've finished it as well!

Thank you so much! I'll definitely be considering it!

Thank you, I'm glad you liked it! Agreed, if only I didn't have University I could've done more!

You shouldn't have to wait long - my University has a break next week!

Thank you! Yep! That's implemented, just a little harder to notice since I put all of the abilities near each other XD

Thank you! Hopefully eventually!!

Glad you enjoyed it! Agreed!

Beethoven would be able to relate to the sense of silence shown by this game, so I agree in that he too would be proud of such a fine piece of work

Yeah, I needed to tweak the dash a little more, my bad! The X stardust was to the right an extra room!

As for the spikes, there was only one set, which had the moving platform over it!

Thank you! I'm glad you liked it! I'm definitely gonna work on doing more level design on my next entry!

I will certainly consider it!! Chan and I have an idea for tying together a bunch of things..... if it works out, look forward to it!

I do.

I'm coming for the throne, Phibian-

Definitely good to see people going through and rating everything!

DM me on discord through the server and I can send you the late submission link, you'll have until 24 hours after the deadline to submit!

Awe dang! My game apparently has a case of "works fine on my computer but no one else's"

I'll have to fix it after the voting period. I apologize!!

Thank you! Hmm... oh! I forgot to update the web page version, the downloadable is updated and has no lag

Thank you so much! Yeah, I had 4 other areas planned for the world, but didn't have time, so there are 2 places where the tunnels just drop into void. Sorry about that!!!

My apologies, forgot to un-tag the walls as "enemy" from when I was testing knockback! I'm glad you enjoyed it!