heck yea
Lucky Clover Dev
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Really glad you enjoyed it! Agreed on the navigation, it definitely did end up being quite confusing. Oh good idea! I could've had markers pointing to the nearest item(s), that definitely would've helped! (The super jump is actually a bug I haven't figured out how to fix yet XD)
Thank you again! I hope to see you join the future jams as well!
Appreciate the thought out review! I mainly ended up turning it into a sort of love letter to the rest of my projects, which probably wasn't the best idea but I ended having a lot of schoolwork and that was the easiest way to fill in some content.
Yeah, I can definitely understand that nitpick! The only reason that the main palette looks like it swaps colors is because of the fact that they're already perfect opposites (#000000 and #ffffff), and I didn't have enough time to figure out a proper animation to transition between two specific colors. I'll make sure to look into it!
Yeah, there are a couple pixels before you hit the ground where it allows jumping. However, I never add the jump velocity or flip the velocity or anything, I simply reset it to the constant jump velocity when the player jumps, which is why I've been having a hard time figuring the bug out, since I haven't found any "special cases" where that might happen. Thank you for your theory! I'll take a look into it anyways!