Sorry about that! I'll make sure to add control remapping in the future.
Ludicorde
Creator of
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This is awesome! I don't know how this hasn't been seen by more people. If you plan to make this a full game, then the only thing I would change is the ghost speed, and the ammo selection system. The ghosts are R E A L L Y fast! It's also hard to read the stats for each ammo type without running into something and dying super fast.
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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!
The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P
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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!
The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P
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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!
The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P
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I'll have to admit, I'm a sucker for space games, and this was a good one! Some things I noticed were that graphics could use some polishing, and so do the controls. Speaking of which, if you make this into a full game, PLEASE make the targeting controls a bit more intuitive! Also, please consider making approach mode selected by default. Overall, though, it's a great entry!
Great game! The music is good, the sound design is good, and the puzzles are well designed. The only things I would change if this were a full release is to add a little more visual polish, change the orb/coin sprite to something a little more vibrant, and, most importantly, increase the walk speed by a little bit.
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Thanks! I tried to make it short, sweet, funny, and most importantly, C̷̡̨̛͈̼̬̜̖͖͖̉̒̒͋͛̃̉̑̏͋̈́̃̕ ̵̣͎͎̳̬͙͎̗͖̭̬̔̋̊̄̇̅̀̆̆̿͘͜͝Ơ̷̖̲̬̘͓̖̺̋͒̄̃͝ ̷̢̧̨͇͔̗͓̲̟͍̠̰̳̘̾͑̏̋̇̃͋́̆̿̅̚͘ͅR̵̨̡̨̛̳̹̠̱͔̖͓̰̦͕̭̆͋̄͐̔̚͝ͅ ̵̛͓̗̳̃̎̈́́̍̽́Ṉ̶̛̥̘̟̋͊̍ ̶̙͇̞̭͆̓͝ ̵̨͉̳̻̻̤̜̞̘̩͈̰̪͆̇͐̒̌̆̒͜ ̴̛̟̯̭͚͔̫̪̗͙̭̘̤̜̌̿̈́̓̄͑̀̾̅̈C̴͕̤͊̑ ̸̧̧̧͔̼̟͎̥͎̲͒̀͋͆̎̊̽̑̔̾̓̾͂͋͝Ủ̷̲̖̣͚͚̳̘̥͇̲̯̪̣͔̠̄͑̊̐͌͠ ̶̢̡̪̪̮̯̥̦̇̽̓̿Ḇ̴̧̢͖͙͚̣̗̥̎̇͐͋́͘ͅ ̴̛͎͉͕̤̓̉̅̉̆̈̕Ȩ̸̤̄͛̀̄̈́̏́̓̈́̕͜͝.
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:)
I had the same question and one of the Discord moderators told me that you can only submit a game once unless there's some game breaking issue preventing it from working. I'm not entirely sure where he gets this, because I set up my project page before submitting and I still have the option to edit the downloadable files.
So I guess you can....? I'd let somebody know before you do it, of course, but you might be able to add an HTML version after the fact.
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