really cool assetpack, good job.
Ludows
Creator of
Recent community posts
Hi, thanks for the feedback. I especially made the boss easy, to make everyone able to see every phase of it, and every attack. I know that for somebody it can be too easy, but i made a lot of people playtest my game, and the boss i have come up to seemed to be the best. Btw i'll take notes for the next BRGame Jam!
Really nice short experience, i raeally enjoyed the great use of the asset pack. May i suggest some quality tips:
-The player movement feels snappy, you could fix it by adding some acceleration and deceleration to the player's movement (some animations would help too)
-The player doesn't know exactly how to interact with the enviroment, you can interact with items only if you get really close to them.
-The UI is a bit invasive, the ui covers up most of the map making it feel oppressive, i would fix this issue right away becouse it's really simple to fix so you can make it in time before the jam ends.
Overall a very good submission, it uses the Kenney asset pack really well and it fits the theme nicely. Good work!
This is game is really cool, there are just two issues: one, when you buy lots of plants they kinda overlap and it's hard to see what every plant needs. Two, (just a design tip) make the coins go lower on the ground so they don't cover the plants and maybe make the coins move toward the mouse. Overall a pretty solid submission