Thanks! I'm glad you enjoyed it so much!
lugia115
Creator of
Recent community posts
I am impressed at how much of a game you manage to do in one week, it looks basically finished.
Sadly I couldn't finished it. It turnd out too tedious searching for the places for were to use my items. I played for like an hour, but the last 20 minutes were me with a pillow, an orange keycard and a lock, searching for something to give me a little progress. I would suggest firslty to get rid of the dead ends with no memories, and also get rid of the unnecesary points (places were there was no memories nor intersections) so that is easier for the player to remember where they are . And lastly to make the map traversal easier or faster.
I'm sad cause I really, really wanted to get through the entire game, but the tediousness of the exploration made me quit.
Really nice idea and inventive puzzles, reminds me of fez and fallblox.
The first few levels, I was a bit stuck cause I didn't understand the mechanic, the dimension change effect was too quick to see what was going on and there was no top view tutorial yet.
Other than that, the game is very polished, nice simple style and the audio goes with it very well.