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Diving Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #216 | 3.200 | 3.200 |
Theme | #229 | 3.550 | 3.550 |
Graphics | #270 | 3.350 | 3.350 |
Overall | #287 | 3.125 | 3.125 |
Innovation | #334 | 2.850 | 2.850 |
Fun | #343 | 2.900 | 2.900 |
Game Design | #380 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game you are falling into a pit, deeper and deeper
Did you write all the code and made all the assets from scratch?
All code from scratch and most assets too. Some are from the asset store/other resource pages
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Comments
The art design was really good! I think the game could've been fleshed out more. I didn't see much variation in what was being thrown at the player as they continue falling. I also found that not inputting anything did not punish me as I continued following unscathed. I'm not sure if I was missing something. Overall, good job!
look good
I dig the break beat, and I think this game could feel really great with proper level design.
It seemed the dash was frustratingly rigid, but it was satisfying hacking and slashing on the way down.
The art is hella sweet too.
Good job making such a cool game in 1 week!
Wow! The game is great. Graphics, movement mechanics, music, idea - all at the highest level. Cool!
Thanks! I'm glad you enjoyed it so much!
Cool game, and kind of original
Animations are great and sounds too !
Great idea, mostly great implementation - I'm having a hard time dashing to a desired orb, especially if there are several enemies nearby, I seem to be dashing between them even when aiming in the opposite direction. Art and sound are point. Overall - pretty solid.
Thanks for the review! I too noticed what you say about not dashing to the desired orb. I think it would help if dashing to enemies and orbs were 2 different buttons. But I came with the idea after the submision time was over :/
I like the animation, VFX, and the fact that all the code and most of the assets were done :D nice job. Once you understand the mechanics, it's pretty cool!
once i got a hang of the mechanics it was really fun could definitely see it as an endless runner at the current build.
Thanks! Yup, right now is basically an endless runner. We'd like to turn it into a rogue like in a theoretical future version tho
Once you get into it, it's very likeable :) Good job!
Thanks!
Good game!
Good game!
Took a while to handle the controls but once I did it was really fun! This is a awesome game great job!
Thank you for giving it time to understand it!
Cool graphics and a swift gameplay - took some tries to get into the mechanics, but felt nicely implemented and kind of balanced. Good work!
Thanks! Yeah, the mechanics are not really explained but we trusted players will figure it out.
Cool mechanics! At first I didn't understand the dash system, but eventually got it haha I feel that the player loses too abruptly. Nice designs!
Thanks for the review! Yep, my friends made me aware of the abrupt death screen, it was after the jam submissions closed tho haha
Cool mechanics! At first I didn't understand the dash system, but eventually got it haha I feel that the player loses too abruptly. Nice designs!
couldn't be greater
really liked the game! the graphics are great, the gameplay is creative, and, most of all, it's really fun!
Thanks! That's what we were aiming for!
Fits the theme well, well polished, very cool!
Thanks!