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lynnlo

22
Posts
9
Followers
3
Following
A member registered Oct 14, 2019 · View creator page →

Creator of

Recent community posts

Very fun to play, I like combing multiple elements and how they interact with each other.

Thank you for playing!

Thank you for playing the game!

Don't worry about features, I'm definitely working on updating the game.

Thank you for playing the game!

I'll double check if there's an error within the code but thanks a lot for the feed back.

Not at all! I was actually complimenting on the file size since it's clear that the demo have a lot of content.

3 gigabytes wow, the game looks fantastic and the mechanics works really well. The radiation zones are a nice touch but some indicators like thin particles would be helpful. Great work!

This game is so adorable!

Well made.

Thanks for the concern, this game runs on Unity WEBGL and thusly requires a decent PC to run. Performance has been optimized using low poly models, minimal particles and limited post-processing. 

For best performance build the game for your native OS and run it locally. 

Really enjoyed it, I can't really comment on the graphics since, I drew them and their quality is questionable. But I can say that the programming is really well done. Haven't encountered a single bug within the time playing it, and the idea of having the player draw the art is really unique.

I guess the only problem I have is that there's no dark mode and the color scheme is quite blinding. 

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The design, art and sound is really well done. I liked the addition of a story to the game as a tutorial, pretty much makes the tutorial seamless. The combat is a bit janky but ultimately functional, good job.

Juggling weather to grab some cargo or sustain eva is a unique game mechanic. The art is well designed.

Very minimalistic design, and looks great.

The game just feels super amazing to play, the visuals are simple, a very limited color set allows the player to focus (although perhaps more colorblind friendly colors could be used). The sound design is excellent and really engages the player in the game world, nothing over the top but still very intricate.

The puzzles in itself follows design principles quite well, I really enjoy how you can choose from the targets on the side to take things at your own pace.

It's clean, simple, and very fun to play.

I really like the direction the art took, the gameplay was also pretty good although it took me a while to figure out what was happening.

My only critique is that the sound effects only play on the left ear on the web version.

Hey, I was wondering how much the game will be priced and whether if you can import TUNG boards into the new game.