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Astral Plane's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #36 | 4.350 | 4.350 |
Overall | #58 | 4.172 | 4.172 |
Presentation | #124 | 4.350 | 4.350 |
Fun | #251 | 3.817 | 3.817 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The space and time are joined together to create abstract shapes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really cool aesthetic, I was so confused at first but figuring it out is definitely part of the fun
I noticed that if the axes are moving when you complete the level the ticking never stops. Gorgeous game btw.
This game is extremely cool, it looks amazing, the mechanics are very intuitive, and it turns simple ideas into very complex levels! Really great work here!
What a BEAUTIFULLY enigmatic game. I love games like this, that present themselves with no explanation and let you figure things out for yourself. The aesthetic is extremely pleasing to the eyes and the concept unravels wonderfully. Great job.
The "clocky" sounds make it really zen, but for some reason the rotating parts lost it for me. I skipped the level 6, not because it was hard, but because I somehow felt it wasn't fitting. Don't put skulls in a peaceful game!:P
Also don't know if its really needed to have 4 puzzles per level, one or two should be probably enough, as its sometimes annoying to go back and forth with the configurations (especially those rotating for me). But overall simple but effective idea, could be made into full game, gj
My brain hurts D: Great level design!
great amount of polish for a game made this quickly, it feels great to play! great work!
adorable little puzzle game with excellent sound and rewarding mechanics, would love to see more levels, and potentially a full release, well done
This game is fantastic! A very well made. The sound ques, the simplistic art style it’s all top notch!
I can really see this project as a full scale mobile game.
One minor thing that came to mind while playing is that i would like to control the “movement timeline” as a slider instead of 3 buttons since it would only take 1 click for any kind of action with the timeline instead of 3 different buttons
Very original game, the graphics, sound/music and the level design are just amazing
Very original game, the graphics, sound/music and the level design are just amazing
Really beautiful game! Soothing music, the experience with the sound effects is perfect. Clever how you let the player figure it out a little for themselves :)
Really original concept! It matches the theme in many ways.
What a great idea!
I like this game
pretty original
Probably my favourite puzzle game in this gamejam. VERY GOOD JOB. Intuitive, beautiful, challenging... perfect.
It's quite hard at first, but after getting the hang of it, I can't believe it was made in 48 hours
beautiful game, with unique and great puzzle mechanics.
this mechanic is truly unique, I can't even imagine how does one come with that.
Love the aesthetic, great color choices. You nailed the feel and sound effects too, like the ticking sound when you press the arrows to move the lines, feels like I'm tinkering with precise astronomical instruments.
Impressive entry!
Really good game, nothing much to say but GG!
Graphics are very simple but works really well
Gameplay mechanics are nice
The levels are really well put together
The audio work by my man Dictate is amazing (been listening to him for a whils so i already knew this would be good 👌)
Overall a really well put together puzzle game!
I love the sound effects, this is a great idea for a puzzle game. I haven’t seen anything like it before. It gets very hard very quickly though, I’d have loved some more easier levels for my tired brain. I don't have the mental energy to get past level 3.
Also at first I got stuck on level 1 because the UI to change the obstacles at the bottom was not obvious to me.
Overall a very well polished game and very satisfying as it gets harder and harder (but I hit the difficulty ‘wall’ too quickly and too hard)!
This is a spectacular puzzle game. It took me a second to understand the goal, but once I did it was quite enjoyable. The aesthetics and everything about the sound design are phenomenal. Good work! I'll definitely be coming back later to finish the rest of the levels.