When using pixel art in your game it is very importent that pixel size is the same across all the assets(The player is wayyy smaller per pixel then the buildings). I know it's hard to do with pre made art but upscaling the player by 2x or 4x times would have made the game look a lot better(or downscaling the building).
M1NA
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In this game you use dimension crowns to escape a dungeon
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